Music Banter - View Single Post - MB's Video Game Classics: Super Smash Bros Melee
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Old 06-24-2018, 06:41 PM   #9 (permalink)
Oriphiel
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Join Date: Oct 2014
Location: The States
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Tbh though elph, now that I think about it, even though I think SF really does have more tech and tricks to learn for a reflex-centric game with such limited moves per character, I could see the argument that the space play and edge play of Smash makes it more complex. Learning the physics of hits to knock people over, learning meteor smashes to keep them off, etc.

But when it comes to pure reflexes, the forced proximity of SF puts quick thinking to the foray and makes the margin of error much smaller imo. You can't run and buy for time when you're ahead in the match. You have so much less space and time to set things up. And since jumps are so much shorter, anti-airs/cross-ups have to be split second perfect.
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