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Old 01-11-2019, 10:55 AM   #11 (permalink)
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I'm generally not a fan of tanks and warriors. I like to run backwards away from the enemy chucking fireballs and ****.
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Old 01-11-2019, 11:05 AM   #12 (permalink)
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Ranged casters, hybrid utility classes, and healers, and Teemo.

I took a diff path in FFXIV going with a Dragoon.

and in Ultima Online my 2 most played characters are a melee bard and an animal tamer.
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Old 01-11-2019, 12:03 PM   #13 (permalink)
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oh **** yeah healers are super underrated
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Old 01-11-2019, 02:48 PM   #14 (permalink)
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Healers can be really good I agree.
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Old 01-11-2019, 11:56 PM   #15 (permalink)
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I stay loyal to the working class
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Old 01-12-2019, 09:29 AM   #16 (permalink)
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I stay loyal to the working class
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Old 01-12-2019, 11:41 PM   #17 (permalink)
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For D&D 3.5 I liked Wizards, because magic in Faerun was hilarious. Plus, if everyone who's playing is also stoned, it makes it that much more funny.

D&D 5E, I liked the Assassin to start with. That rapier and sneak attack crit saved my ass A LOT.

For video games like The Elder Scrolls series?

In Oblivion I ended up really liking the Atronach birth sign with the Wizard class and a High Elf because Magick was OP AF in Oblivion if you got inside of the game mechanics enough to figure out how to properly manipulate it. The other thing I really liked about Oblivion was that Athletics and Speed were separate, allowing you to jump ridiculously high and move faster than other NPCs, and there were spells to adjust that to make it even more faster and jump even more higher as well which...made archery HOURS of thrilling fun. There's nothing as awesome as leaping over a Daedroth, sinking an arrow into its skull, and landing to spin a 180 just to do it again.

With Skyrim, I liked a Khajiit Thief the most. The Ancient Shrouded Gloves with the Backstab perk from Sneak, and a dagger will make your dagger do x30 sneak attack damage. If you want to pump that higher, you can use The White Vial to raise your One Handed temporarily. Plus there's a way you can Slow Time shout for 12 hours and sink a volley of arrows into enemies, but at that point the game just goes pure sandbox basically which can, honestly be fun for killing time and screwing with mechanics once you've hit max level.

Fallout 3 I made a sniper/agility build character. Grim Reaper's Sprint was broken in Fallout 3, and I think I remember counting killing like 15 - 22 ghouls in the Point Lookout arena before my AP actually ran out? Something like that. And then all it took was 1 V.A.T.S. kill to reset all of my AP and do it all over again. lol. I did get the MIRV, I had 208 nukes saved for it, but found it of little use other than silly entertainment when I got bored with the game. Also on that playthrough, I decided to kill the Supermutant Behemoth in the Capital Building with the Dart Gun...it took two hours...I was bored, and it was a funny concept at the time.

New Vegas, I just did small guns. I DID come up with a melee character/legionnaire build, but I never got around to doing it.
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