Quote:
Originally Posted by Unknown Soldier
The GM was certainly the key to any great setting, he needed to set the scene, atmosphere and bring to life the whole setting. When I was a GM I tried to not let the whole thing revolve around a whole load of hack n slash and tried to create a more interesting story and its characters.
Cthulu with its scary environment must be quite hard to achieve and i never gave much thought on how they would achieve a scary environment.
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it didn't help much that our GM never liked the books much or even thought much of Lovecraft, as opposed to someone like me
i would have liked to be GM but it was really time-consuming, and at that point in time, i was juggling work with studies - i didn't really have the time to read an entire module and create a story around it