Quote:
Originally Posted by Howard the Duck
it didn't help much that our GM never liked the books much or even thought much of Lovecraft, as opposed to someone like me
i would have liked to be GM but it was really time-consuming, and at that point in time, i was juggling work with studies - i didn't really have the time to read an entire module and create a story around it
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You said it, the GM needs to love the series and evoke that passion onto the players. I always loved Middle earth and fantasy settings, so its easy for me to transmit that passion of the subject to others.