Quote:
Originally Posted by Oriphiel
No no, he's right. I would love to see a "realistic" mode where every character (yourself included) dies after only a few shots/strikes (with headshots being one-hit kills). It'd be insanely easy for the developers to make it, since all they'd have to do is set everyone's health to a certain level (in fact, i'm pretty sure there are already one-hit kill fan-made mods for Fallout 3 and NV) and tweak a few numbers here and there.
For people who like the RPG-esque vanilla version where you can shoot a raider in the face but he doesn't die because fuck you he's just better than you, they'll still have the regular mode. But us masochists will finally have the extreme stealth challenge we've been waiting for. Especially if they make it so that you can only save in certain places, so reloading every five seconds isn't an option (however, they'd have to fix the freezing issues before they could expect us to play a mode where we can't save all the time).
|
I have no particular issue with the gameplay, but I would like it if the difficulty curve didn't drop off so steeply as the game progresses and you get better abilities/equipment. At the beginning you had to be cautious around just about everything, but now that my level is in the mid-thirties and I can afford pretty much anything, along with keeping my equipment fully repaired at all times and my ammo stocked to ridiculous proportions, I'd have to up the difficulty setting to get any kind of challenge out of the game at this point. Although it helps that I gave myself a ridiculously high endurance, just so I could use all the implants.
If I wasn't so far into the game, I'd consider creating a melee only character, just to see if I had to use more strategy than simply, "Creep around enemies, find sniping position, annihilate".