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Old 09-22-2015, 10:54 AM   #286 (permalink)
The Batlord
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Join Date: Jan 2011
Location: Beating GNR at DDR and keying Axl's new car
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Quote:
Originally Posted by LoathsomePete View Post
The water monster was a great part in Amnesia: The Dark Descent in terms of pacing. You had already solved two of the puzzles where there was a monster and got a taste of fear and survived so you're feeling equal parts secure but still on edge, then you go into the water and get killed by something you can't even see. From there you think that it's just the Sandtrap level from Half-Life 2 and all you need to do is move from platform to platform, yet you come to the grim realization that there aren't enough platforms and you'll have to jump in the water eventually and to make matters worse you need to be in the water to crank the wheel to lift up the gate, which puts you in an incredibly vulnerable position because the piece of human the monster is snacking on won't last forever. Then to top it off you get to run a maze with the monster in hot pursuit.

Easily the best section of the game.

SOMA came out today, are you going to get it?
I thought there was a lever that raised the gate on a timer?
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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