That part of my dumb little hobby game didn't work because I wrote
put "@&enemytype.mzm&" Image_file "[0]" at 52 13
instead of
put "@&enemytype&.mzm" Image_file "[0]" at 52 13
Took a while and some frustrated groaning to figure that one out when this archaic game system I'm using has very little detailed documentation available online.
Still satisfying when you press play and it finally works as it's supposed to!
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