Version 100 of the MegaZeux game I'm working on. I decided to record a short gameplay test where I start from the very beginning of the game. I die on purpose on the first floor of a dungeon area to end the demo. There are a lot more screens in the game than shown here, but I also still need to make a lot more before it's done.
Cybil: version 100 - gameplay test (MegaZeux game project)
https://www.youtube.com/watch?v=rwu7wFBl6kI
Since it's a work in progress, of course there's various unfinished things on some boards, some test functions and some stuff that probably needs a bit of polish.
As far as I know, the game is pretty bug free now, at least.