Personally I've always enjoyed exploring the overworld in Zelda games a lot more than going through dungeons so Breath of the Wild's emphasis on overworld over dungeons doesn't bother me at all, though a return to more traditional Zelda dungeons that are optional and don't railroad the game would be more than welcome.
The railroading has always been my least aspect of Zelda games, I get stuck in dungeons all too often and when that happens there ain't much else to do... except fishing which is pretty much all I did in Ocarina after I got stumped by the Water Temple lol.
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