09-13-2008, 06:48 PM
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#39 (permalink)
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Registered Jimmy Rustler
Join Date: Sep 2007
Location: USA
Posts: 5,361
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Quote:
Originally Posted by boo boo
97: The cons of in game currency
You know what I'm talking about. Specifically the Zelda games. Now in the first Zelda game, rupees actually DID have value, they were hard to get, only two variations of them exist in that game, the blue ones were worth one rupee and the red ones were worth 5, you can only carry up to 250 rupees at a time but because they were scarce and items were more expensive than in later games they felt more valuable, and you earned them because you mostly only got them after defeating enemies.
But with Link To The Past that all changed, there were now 3 variations of rupees, green ones that are worth 1, blue ones that are worth 5 and red ones that are worth 20, this has been the standard for the series ever since.
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In Ocarina of time there are purple rupees, worth 50 each. There actually quite common. (mainly in Gorgon city) And your wallet can hold up to 500.
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