it's nothing revolutionary, but it changes the outlook of a first person shooter and aligns it more towards something that qualifies as an ongoing story (like Half Life) rather than a game that just serves as a reason to warm your trigger finger.
most of what i enjoyed about the game had nothing to do with it being a FPS, from the puzzles to the hunts & everything in between. the storyline was pretty good and the goals and achievements you can get are pretty amusing.
i didn't initially find it anything spectacular about it until i started playing the game myself, when i noticed how different it was from the usual shoot-em-up tactical MMO bullshit that permeates the gaming world today.
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