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Old 10-09-2009, 02:36 AM   #447 (permalink)
boo boo
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Join Date: Jun 2005
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Quote:
Originally Posted by Fruitonica View Post
A good point, ignoring how lame the 'use your imagination' section reads
What's lame about it? I think it's a perfectly valid point.

Since video games are interactive, I think some of that interactivity should come from deciding what the story is yourself.

I did that with a lot of old games. Mario and Sonic characters didn't have complex backstories, so I would often come up with my own backstories for characters, that in itself is fun to do.

Quote:
not all games need a storyline, and criticising a game for not having one is kind of missing the point. Not that story can't work, but it's only ever going to be the garnish on top of gaming mechanics. Because the fun of a game doesn't come from a narrative. And a game will always have trouble trying to compete with a novel or a film, because user interaction throws a spanner in storytelling.
This is why RPGs and Zelda style games tend to have the best storylines, because the story is so tied into the actual gameplay, it enhances it rather than distract from it which is obviously what a good video game story should do.
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Quote:
Originally Posted by Crowquill View Post
I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.

Last edited by boo boo; 10-09-2009 at 02:41 AM.
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