Quote:
Originally Posted by boo boo
Since video games are interactive, I think some of that interactivity should come from deciding what the story is yourself.
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hahaha i remember doing this with the first Front Mission game a few years ago. i had the rom for a snes emulator but the translation patch only handled the inventory and menu systems. all the dialog was still garbled. until i managed to spot these combinations of characters a few times 'r1b s' and 'b8q'. all of a sudden my posse of robots was crossing the world to mess up the bad guy who had stolen the ribs from my barbeque haha it was a glorious battle for some succulent pork hahaha