Plankton |
02-16-2015 06:41 AM |
Commodore 64 w/the 5.25 floppy
http://nickm.com/trope_tank/material...4_setup_sm.jpg
I wrote my first program in basic, where a sprite looped across the screen. It took me two weeks to write and debug it, even with the help of my cousin since she could type as fast as I could read out loud.
A couple of the games available at the time:
Q*bert - Wikipedia, the free encyclopedia
http://upload.wikimedia.org/wikipedia/en/5/5e/Qbert.png
Castle Wolfenstein - Wikipedia, the free encyclopedia
http://upload.wikimedia.org/wikipedi...ensteinC64.png
After that, my first job drafting was on the board but eventually went to CAD on a 80286 w/8m of RAM using AutoCad 10 for DOS. I had a 2400 baud modem and would hack into the local community college BBS and grab as much software as possible, sometimes taking 48 to 72 hours to download and compile. I had my first ever 3D experience when I grabbed AME (Advance Modeling Extension) for AutoCad, then I modeled up our solar system in 1:1 scaling, and placed the company I was working for into the model, and if you zoomed into our building, you'd see the rooms, then zoom into the bathroom, and you'd see the toilet, zoom into the toilet, you'd see a fly, zoom into the fly's eye, and you'd see a naked lady. I started programming heavily in Diesel and LISP around that time also.
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