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-   -   Trollheart's Futureshock: Judge Dredd, Strontium Dog and the world of 2000 AD (https://www.musicbanter.com/members-journal/79558-trollhearts-futureshock-judge-dredd-strontium-dog-world-2000-ad.html)

Trollheart 12-20-2016 09:23 AM

First print date: February 6 1982
Prog appearance: 250
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 25

The Apocalypse War, Episode VI

The heinous depths of the Sov plan now become apparent as, rather than just disappear, it seems the TADs launched from Mega-City One are not being absorbed or destroyed by the Apocalypse Warp, but instead transported through a wormhole to another dimension, an alternate Earth, which has been at peace for over a thousand years. Needless to say, the arrival of the wave of destruction from Mega-City One is literally the apocalypse of this world, and it is wiped out, its inhabitants never even realising who their inadvertent killers are. Snekov worries that the shield over East-Meg One, however, drains power at an enormous rate and can only be maintained realistically for about twelve hours. During that time, the Sov forces have to locate, and destroy, all remaining stocks of Mega-City One's TADs. The implementation of this vitally important task has been entrusted to War Marshal Kazan.
http://www.trollheart.com/Dreddfame6a.png
A hard taskmaster, he pushes his troops with the fanatical fervour of Hitler wrapped up in Napoleon, and the Mega-City One satellites orbiting Earth are completely destroyed. SKUNKS too are taken out as are the many of the silos. Kazan contacts Dredd, again demanding surrender, as did his Supreme Judge only hours earlier. Dredd's answer is the same: while one Judge lives the city will fight on. Unable to bluff him into surrender, Kazan gives the order to launch a fullscale invasion of Mega-City One.

Quotes

Snekov: “The warp requires enormous power. We can maintain it for only twelve hours, thirteen at most. During that time we have to locate and destroy every annihilation device at the enemy's disposal.”
Vlad: “How can we be sure of doing it? While the Apocalypse Warp is operational, no communication is possible with our external forces.”

Kazan: “I am growing impatient with all of you. If there is no improvement in your kill rate, heads will roll!”
Paski: “But sir, locating underwater kill pods is not that easy.”
Kazan: “Silence! I don't want to know your problems, Paski! You are clearly not equal to the task. Place yourself under arrest. Your number two will assume command!”

Kazan: “You are beaten, Dredd. Surrender now, or I will raze your city to the ground.”
Dredd: “You're full of wind, Kazan! If you'd wanted to destroy us you would have done it by now. No, there's no point in taking over a city if there's no city left, is there? You've won the battle, Kazan, but be sure of this: while one Mega-City Judge is left alive, you'll never win the war!”

Judge: “It's disaster, Dredd! Our TADs are ineffective. The Sovs are picking off our stations at will!”
http://www.trollheart.com/Dreddfame6b.png

Laughing in the face of death
It's funny, really, when the TADs, sent through a dimensional wormhole via the Apocalypse Warp, end up in an alternate Earth, where the hippy, peace-loving inhabitants gaze up into the sky, looking at the approach of the missiles, unsure what they are. “They sure are pretty!” says one. It's probably the last sentence uttered on this world.

I AM THE LAW!

Dredd has, as we have seen, clearly taken over control and command of the defence of what remains of Mega-City One. It is he who stubbornly rebuffs War Marshal Kazan's demands for the city's total surrender, telling the Sov that they will fight to the last man. He doesn't consult anyone about this: I would assume that anyone wishing to make peace would be branded a traitor and shot. In his own way, even as his world is literally crumbling around him, Dredd could be seen as as bad a dictator as Bulgarin. Sure, his people may, probably would become slaves of the Sovs if he surrendered and accepted they were beaten, but at least they'd be alive. This way, he's really doing nothing more than ensuring the deaths of millions more, and you do wonder what the people would have to say about it were they asked, but as Bulgarin remarked in episode one: “The people? What have they to do with it?”

Seems Dredd thinks as little of their opinion as the Sov leader. Shades of Hitler? Go down in flames rather than surrender? I mean, every good leader knows when he's beaten and when to sue for terms. Dredd? Could you at this point call him a good leader, or as fanatical as his opposite in East-Meg One?
http://www.trollheart.com/Dreddfame6c.png

The Dichotomy of Dredd


As noted above, Dredd is prepared essentially to sacrifice his city rather than give it up to the Sovs. Is this in the best interests of Mega-City One, a city he and every other Judge are sworn to protect? Nobody wants to surrender, admit they're beaten, but there surely comes a time when it seems hopeless and you must embrace, or at least consider, the unthinkable. Mega-City One's last line of defence or attack has been snuffed out by the Sovs: what is left? Their silos, their satellites and their underwater kill-pods are being systematically destroyed, their defence capabilities stripped away, their capacity to attack completely nullified. What's his plan? Throw rocks at the Sovs?

And yet, he has no intention of surrendering. Is this wise? Is this good strategy? Is it logical – is it even sane – to continue to fight when the odds are completely against you, you have nothing to fight back with and the only other option open to you is death at the hands of your enemy? If Dredd is only concerned with the fate of his city, is it not preferable to give Mega-City One its best chance of survival, even under occupation? Is Dredd prepared to take all of Mega-City One down with him in a personal Gottedamerung, rather than admit defeat? Doesn't that sound like someone in history we know? And is it yet possible that his authority will be challenged, particularly as the Sov invasion begins next prog, that cooler heads may prevail and command may be wrested from him, so that someone can negotiate with Kazan and Bulgarin, before Mega-City One is reduced to rubble?

Trollheart 12-20-2016 09:55 AM

First print date: February 13 1982
Prog appearance: 251
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 25

The Apocalypse War, Episode VII

The spearhead of the Sov invasion is indeed terrible to behold. Strato-V bombers fly over the city, releasing jets of gas that pacify the crowds below, killing all instantly and indiscriminately, while T1000 Radsweeper tanks roll over whatever feeble resistance the Judges put up. If there's anything left after that, Karpov MF7 Sentenoids, mechanical soldiers, mop it up as the tanks roll onwards. In the TCB, Dredd considers the situation and again refuses to accept the inevitable. Instead, as he looks out on the ruin of his city, he orders guerilla war, instructing every Judge to engage the enemy, retreat, then engage again, hopefully catching them off-guard. It's a vain plan, and I have to say not a well thought-out one: what possible harm can a few raids here, a few sorties there, do against the might of the Sov advance? Even as he ponders this, the bunker itself is breached and East-Meg soldiers pour in through the upper level entrance. The end can't be far away now.
http://www.trollheart.com/Dreddfame7a.png
Quotes

Izaaks: “The invasion point is officially devoid of life, Sir.”
Kazan: “Don't bother me with your corpse count, Izaaks. Mere feathers on the chicken.”
Izaaks: “Feathers, sir? Chicken?”
Kazan: “An old proverb told to me by my Siberian clone mother: If you want to pluck the chicken, it is easier if you first cut off the head!”

Judge Domer: “Only yesterday I was arresting perps on these streets. Now there aren't any perps. There aren't any streets!”

Those clever little touches
As the landing point is pacified, with corpses strewn all around, we see that one of the ruined buildings has a sign proclaiming Life Insurance!
http://www.trollheart.com/Dreddfame7b.png
Laughing in the face of death
Not really, but as the motley collection of Judges who remain head out onto the devastated streets of their city, one opines that they are Judges, and must bring order: it is their job. Another points sarcastically to where a fleet of strato-Vs hover and asks “How about there?”
http://www.trollheart.com/Dreddfame7c.png
https://lh5.ggpht.com/8gYY3ALOpdoR8G...NsFsJ4GVU=w300
I'll ask the questions, Creep!
Meh, I'm going to ask how the tanks, which are now rolling through what remains of the streets of Mega-City One, got there? I see no ships, as Nelson said, and it's to be assumed they didn't trek across the Cursed Earth without being spotted long before the attack on Mega-City One. Could they have been carried in the strato-Vs? Possible, but they kind of don't look built for that kind of transport duty. Hmm.

Trollheart 12-20-2016 10:29 AM

First print date: February 20 1982
Prog appearance: 252
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 25

The Apocalypse War, Episode VIII

As the Tactical Command Bunker is breached by Sov sentenoids, Dredd orders the upper levels be sealed, and they move deeper into the bunker, sealing off each level as they descend. In a last desperate effort, as they evacuate the Chief Judge and prepare to abandon the bunker, Dredd makes an announcement to the citizens, advising them that the city is now under attack by East-Meg forces, and that they should resist, as the Judges are doing their best to resist, the invader. Needless to say his words go unnoticed, as Block Fever continues to rage, removing, as the Sovs had planned all along, a large part of the resistance that might have risen against them. Blockers love their blocks, but when faced with a common enemy they might have been persuaded to have put their differences aside and taken on the invaders; that will not happen now. Those few who even half-understand the words of Dredd up on the various huge screens around the city don't care, and the rest are too far gone to even realise what's happening.
http://www.trollheart.com/Dreddfame8a.png
Back at his own apartment, Dredd's robot Walter encounters Maria, his landlady, who is herself deep in the throes of Block Mania. As the robot tries to explain to her that the Sovs are invading, she shrugs off his protestations and attempts to reason with her, so he decides the only thing he can do is truss her up and take her to Dredd. Meanwhile, Dredd has set the bunker to self-destruct, taking as many Sov soldiers with it as possible, while he and the other Judges convey Griffin to a secret Justice Department spacecraft. Loading him in, they launch it into orbit, desperate to preserve this figurehead behind which people can rally – if they ever shake off Block Mania.

Quotes

Dredd (speaking to the city): “I don't know how many of you are out there listening, I don't know how many of you even care, but hear this: East-Meg forces now occupy the northern sectors and are sweeping south. Our city faces its blackest hour. Judges are under orders to carry on their resistance whenever and however possible. This order extends to all citizens.”
Bugs Bunny Blocker: “What's he on about?”
Billy Smart Blocker: “Who cares? Eat Smart boot, Bunny boy!”

Maria: “You still-a here, Walter? Why you no a-fighting? There's a block-a war a-going on, you know? I only came-a back for my cooking laser. I'm-a fighting for Mario Lanza Rough-a-necks. We're gonna fry some-a Van Cleef Blockers.”
Walter: “Maria, this is cwazy! Don't you know the East-Meggers are ovewunning the city?”
Maria: “No, but you a-hum it and I'll sing along. I just a-gotta time.”

Griffin: “I could stay here, Dredd. Fight ...”
Dredd: “You're in no condition for it. The city needs a figurehead, a symbol of hope. Whatever else happens, our Chief Judge must survive.”
http://www.trollheart.com/Dreddfame8b.png
Laughing in the face of death
Although I hate his diodes, the exchange between Maria and Walter, while a prehistoric joke transferred to the future, does help to slightly leaven the sense of doom and foreboding and hopelessness this episode drips with.

I AM THE LAW!
It isn't of course the case, but the unkind reader might think that Dredd is getting rid of Griffin so as to be in absolute command. Were the Chief Judge to recover now, perhaps he might go against Dredd's “no surrender no retreat” policy, so shooting him into space could be seen as a way of ensuring that there is nobody to question Dredd's orders. I don't think that of course, but someone might.
:shycouch:

Trollheart 12-27-2016 10:30 AM

First print date: February 27 1982
Prog appearance: 253
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 25

The Apocalypse War, Episode IX

As he leads the remnants of his people to face the advancing Sovs, Dredd is heartened to see that his words have not fallen on deaf ears, as he witnesses the sight of Mega-City One's Weather Control on fire. Without this vital component, Kazan and his men will be subject to the usual vagaries of weather that we here in the twenty-first century live with. Perhaps Dredd will get lucky, and a stray lightning bolt will take out the war marshal? Already, things are slipping out of hand, as the Meg witnesses something it likely has not seen in a long time: heavy flurries of snow. As we learned in an earlier episode, weather is controlled by a popular vote, and naturally, most of us want good weather. I mean, given the choice, would you vote for rain? Or snow? Or freezing fog? But now the weather is beyond man's control and is doing just whatever the damn hell it pleases, and Kazan is finding it hard to advance in such unpredictable conditions.
http://www.trollheart.com/DreddAW9a.png
He is less than impressed, however, with one of his captain's ideas to exterminate the population! You can't blame Judge Pukov (really? Pukov? :laughing: First Snekov, then Vlad, now Pukov! Oh, Wagner is having fun with those Russian names, isn't he?) - after all, Block War is rampant, and even if he knew that the man who now reprimands him is part of a command structure which created the environment for this mania, it doesn't help him when every single citizen attacks – sometimes each other, but sometimes the invaders, who they probably think are working for another Block (not Blok, as in Sov-Blok! Oh I am having fun here!) - and he faces madmen on every front. Nevertheless, Kazan says he has a better solution, and orders his squadrons of Strato-V bombers to release gas upon the city. This time, however, it does not kill the population but brings them to their senses, being the antidote to the virus which created Block Mania in the first place.

Everyone is back to normal – and no doubt wondering, rather like Custer is said to have said about the Indians, where the fuck all these Sovs came from? - with one rather important exception. Walter has been, as we know (and don't care) on the way to take Maria to see Dredd. When the Strato-Vs release what he takes to be deadly gas (can't blame him: this was their initial tactic when they invaded) he grabs a respirator from a dead Judge and puts it over her head. Unfortunately, this quick thinking has ensured that of all the citizens of Mega-City One, the only one who now remains a Block Maniac is Dredd's landlady!

Quotes

Judge: “Drokk! The whole weather system's on fire!”
Dredd: “Somebody got my message!”

Judge Pukov: “The Block Mania contaminant causes them to fight anything that moves. I've had to issue orders for total extermination of the population.”
Kazan: “Fool! You can try your theories of total population extermination out in Siberia, because that's where you're going to be for the rest of your life!”
(This is an interesting one. Obviously, Kazan is angry with Pukov and is banishing him to Siberia. But, is he going as a prisoner to a work camp or gulag, or just being posted there? The threat could mean nothing, a simple “We'll see how much you want to exterminate populations when you're freezing your arse off in a labour camp!” But it could also be that he is telling Pukov, while yet furious with him, that he will have the opportunity to do what he wants to do when he is posted to Siberia. Hard to say which.)

Blocker (watching the Strato-Vs release the gas): “Hey look! What Block do you reckon they're with?”

Dan Webster Blocker: “Hold it right there! What's your Block?”
Maria: “Mario Lanza Block! We make-a da pasta out of you!”
Walter: “Shut up Mawia!”
Dan Webster Blocker: “Mario Lanza, huh? Pasta, huh? Seems to me they'd be better off dead!”

Judge: “They're acting normal again.”
Dredd: “Of course! That's it! They're spraying the Block Mania antidote!”

Laughing in the face of death

Kind of funny when an unidentified Blocker seems to think that one of the rival Blocks has Strato-Vs at its command.

The Walter and Maria scene is not as funny as it should be.
http://www.trollheart.com/DreddAW9b.png

The Batlord 12-27-2016 10:39 AM

FYI, I'm not reading these entries because I was already aware of the Apocalypse War and want to read it for myself.

Trollheart 12-27-2016 10:45 AM

First print date: March 6 1982
Prog appearance: 254
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 25

The Apocalypse War, Episode X

Arriving on the northern front, Dredd and his rag-tag band of Judges take on the rolling, crushing power of the Sov rad-sweeper tanks. Taking out two of them personally, Dredd turns to the Mega-City One refugees, who complain about being sick, but are nevertheless delighted to have been saved by the Judges. Their joy is short-lived, however, as Dredd grimly informs them that they have had the bad fortune to stumble into a radiation zone, and are now doomed to die a slow death from radiation poisoning. The only thing he and his Judges can do for the wretches now is put them out of their misery.

As Citi-Def units, released from the grip of Block Mania, begin to report in, Dredd sees that the city may, at the last hour, have a fighting chance after all. If he can muster all the manpower he can, there may be a way to fight back, now that he's not taking on Block Mania in addition to Kazan's invasion. But to his mind there is only one way to do it, and that is to cut off the northern sector completely.
http://www.trollheart.com/DreddAW10a.png
Quotes

Female citizen: “Feel sick .. Don't know what's wrong.”
Male citizen: “We all feel sick. You have to keep moving.”
(Neither realise they are feeling sick due to radiation poisoning, which is slowly killing them even as they flee from the remorseless Sov advance)

Judge: “One of them (rad-sweepers) is still firing back there.”
Dredd: “Leave it. Hit and run: it's the only way to survive.”
(This probably goes against all Dredd's instincts. A surviving enemy might come back to haunt him, and surely he would rather kill off all opposition, to be sure. But here, in the position he is in, a very weakened one, he must choose between allowing an enemy to fight on and being able to continue the struggle himself.)

Dredd: “You citizens are way off line.”
Citizen: “I recognise that voice: it's Dredd himself!”
Other citizen: “Judges! We've been rescued by Judges!”
Dredd: “You misunderstand me, Citizen. Nobody can help you now. Haven't you wondered why the snow isn't lying? You've stumbled into a radiation zone. Our rad suits protect us. For you, it's too late.”
Citizen: “No wonder we're sick. We're dying.”
Female Citizen: “Skin's already starting to blister. In an hour we'll be gone.”
Citizen: “Nothing's worse than a slow death from rad-poison. Don't leave us like this, Judge Dredd.”
Citizen: “Please. Help us.”
Dredd: “Request granted!” (All Judges fire).
http://www.trollheart.com/DreddAW10b.png
Dredd: “Thousands of refugees. In a bad way. None of 'em have ever seen a blizzard.”
Judge Windermere: “Most of 'em could do with a square meal. We've got spare K-rations...”
Dredd: “Forget it, Windermere. All the K-rations in Justice Department wouldn't give each of them a mouthful. We keep 'em for fighting units.”


Laughing in the face of death

Not a single snigger this episode. In fact, it's one of the darkest in the story so far, with people dying from radiation poisoning and having to be put down as a kindness.

I AM THE LAW!

Although it's said he hasn't got a heart, we know Dredd does, and it must secretly break to see the, as HG Wells described it in The War of the Worlds, “mass of humanity, unarmed and unprovisioned, driving headlong”, lines of refugees stretching as far as the eye can see, and be unable to do anything for them. The fact that most, if not all, were until recently trying to kill each other in Block Wars he knows is not their fault: they were under the influence of the Sov virus. Now that it has been reversed, they find themselves adrift, homeless, hopeless, directionless, and it's a hard man who would not be moved by their plight. But when another Judge suggests sharing their rations with the populace, Dredd grimly, and correctly, points out that they do not have enough, and that what they do have must be kept to feed the troops. He knows two things: if the Judges were to go down there and offer food – even K-rations – to the masses there would be a stampede, and a riot as everyone tried to get just a taste, and fighting would break out. And as well as this, he knows that the only way his Judges may be able to prevail in this war is to heed the words of Napoleon, that an army marches on its stomach. There will be no chance to replenish stocks while the Sovs are in control of the city, so they will have to make do with what they have until such time as they can get fresh supplies. The hard fact is, the Judges must hold on to every gram of K-rations they can, to be able to stand any chance of winning this war.
http://www.trollheart.com/DreddAW10c.png
Welcome to the world of tomorrow!

We've all seen snow, and some of us have seen quite severe blizzards. But nobody in Mega-City One has. Weather here is controlled by computer, and the people decide what kind of weather they want. So when thick drifts of snow carpet the ground and huge flakes fall, and continue to fall, from the leaden sky above, it is a totally new experience to the Meggers, and not one they savour. What is snow, they probably wonder? They soon find out, as they begin trudging through it in an attempt to escape the advancing Sov tanks. It must feel to them as if they have suddenly been transported to another planet. It's like someone who has been used to living in a comfortable apartment all his life, where every aspect is controlled and tailored to his needs, and who is suddenly cast out in the street, streets he has never even walked, and made to fend for himself. Cruel nature, indeed!

The Dichotomy of Dredd

Again, we come up against Dredd's loyalty to, and desire to save his people, and his imperative to save his city. If thousands – millions – must be sacrificed so that the city can be preserved, it would seem Dredd is willing to pay that price. He must be even harder and tougher than he usually is, if he is to lead his forces to victory here, and this is demonstrated nowhere as clearly as when he faces the rad-poisoned refugees, and has to make the decision to kill them all, to spare them the horrible death of radiation poisoning. A hard choice for any man, but you tend to wonder is it that hard for Dredd? In essence, it's the logical choice, and Dredd seldom if ever evinces feelings. Does he feel anything as he carries out this necessary act of mercy?

Trollheart 12-27-2016 11:04 AM

Quote:

Originally Posted by The Batlord (Post 1788063)
FYI, I'm not reading these entries because I was already aware of the Apocalypse War and want to read it for myself.

Fair enough. I'm actually pausing here anyway and going to do some Strontium Dog, so you'll be safe for a week or so, depending.

The Batlord 12-27-2016 11:09 AM

That post was supposed to have a second, more supportive sentence, but I got to the end and went, "Eh...".

Trollheart 12-27-2016 11:54 AM

Quote:

Originally Posted by The Batlord (Post 1788079)
That post was supposed to have a second, more supportive sentence, but I got to the end and went, "Eh...".

Supportive? You? :laughing: But let me know if you want the progs sent over to you so you can read them. Also, super cool avvy: I assume this is the She-Thor you were talking about, or has the God of Thunder just suddenly embraced his crossdressing side? ;)

The Batlord 12-27-2016 12:00 PM

Quote:

Originally Posted by Trollheart (Post 1788110)
Supportive? You? :laughing: But let me know if you want the progs sent over to you so you can read them. Also, super cool avvy: I assume this is the She-Thor you were talking about, or has the God of Thunder just suddenly embraced his crossdressing side? ;)

Yeah that's the female Thor (not She-Thor, just Thor, even though it's not Thor Thor) And I already have all those Dredd comics you sent me way back when, I just have a Trollheart-esque backlog of comics in the ****ing way.

Trollheart 01-13-2017 02:49 PM

http://www.trollheart.com/SDtitle.png

“The Two-Faced Terror, Part I”

First print date: July 29 1978
Prog appearance: Starlord Issue 12
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 4

On the planet Paprika (yeah :rolleyes:) Johnny and Wulf are waiting for the transport back to take their captured prey with them when they are advised by the local police chief of bigger fish they could fry. Seems a local hood called Billy Joe is wanted for a big reward. Johnny however has had enough of this desert planet and is not that greedy: he just wants to get back home. The chief, however, is in the pocket of their captive, a man called Spiro, and is obviously trying to divert the two bounty hunters' attention from the man who effectively pays his wages, or at least supplements them. While Johnny and Wulf wait, some local toughs decide to try their luck, thinking they can take out the two of them, but Johnny demonstrates his speed with the gun that helps earn his living by throwing a coin into the air, and while the punks are watching that he shoots and melts their guns, leaving them looking helpless and stupid.
http://www.trollheart.com/SDTFT1.png
It's the same all over: everyone wants to shoot the Strontium Dogs. Just before this latest “challenge”, a kid shot Johnny with a toy gun, but it's a safe bet that when he grows up this kid is going to want to take on a real Stront with a real gun. Realising they're going to be bothered like this as long as they hang around, Johnny decides they may as well look up this Big Joe, and they head off to where the chief has told him the crook can be found, a place whose name does not conjure up images of idyllic bliss: the Big Dusty.

Quotes

Local 1: “Stinking Strontium Dogs! Why don't you leave him alone?”
Local 2: “Yeah! Curl up an' die, Stronty!”

Spiro: “If they get me off planet I've had it. Do something, Chief! I've paid you enough for protection!”
Chief: “Keep your mouth shut, Spiro! I'll see what I can do, but those Strontium Dogs are dangerous customers to play with!”

Male punk: “He melted our guns!”
Female punk: “He cheated us!”
Johnny: “Go home to your mummy, punk. Don't bother me again!”

Cop: “They're headed out to the Big Dusty, Chief.”
Chief: “Good! They've taken the bait. You're safe, Spiro: they're never coming back for you. Because there's nothing Big Joe likes better than collecting Strontium Dog badges!”

Johnny: “Sooner or later you always make a mistake. If some big-time killer doesn't get you some two-cred punk with a home-made laser will!”
http://www.trollheart.com/SDTFT2.png
Letter of the Law

Once again, though they're on the side of law and order, Johnny and Wulf find they have no friends in law enforcement, although this time it's more a case of self-preservation and greed that motivates the police chief: if the two bounty hunters leave they take the Chief's cash cow with them, and he's not above steering them in the direction of what is obviously not only a notorious criminal but also a cop killer, or at least a killer of Strontium Dogs. Wouldn't be surprised to find there's no enforceable penalty for such a crime!

Show no mercy?

Not so much mercy, but this episode does serve to demonstrate that though they make their living hunting down criminals, Johnny and Wulf are not, unlike popular belief would have us think, always looking for the next score. Like any other man, Johnny gets tired (Wulf probably doesn't know the meaning of the word!) and here he decides initially just to kick back and wait for the transport off-world. Fate has other plans for him, though.
http://www.trollheart.com/SDTFT3.png
Messages

No real message as such, but like we saw in the first story, kids are schooled in and encouraged to display hatred and bias and prejudice towards Strontium Dogs. From the kid with the toy gun to the swaggering punks who have real weapons, everyone wants a piece of the mutant; could be seen as a rite of passage.

Houston, we have a problem!

Not really as such, but it is a little silly how concerned Wulf gets when Johnny feigns being shot by the kid. Any of us would do something similar if “shot” by a child, but Wulf looks as if he actually believes the kid has shot his partner. Then again, I suppose given the hatred against them that they encounter everywhere they go, it might not be stretching credibility too much to consider the possibility that the kid could have been using a real gun. Meh, I think it's unlikely, and I think Wulf should have shaken his head knowingly, or smiled grimly.

Trollheart 01-14-2017 09:12 AM

“Two Faced Terror, Part II”

First print date: August 5 1978
Prog appearance: Starlord Issue 13
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 4

Johnny and Wulf reach the Big Dusty, and ride into a town called Immunity, above the entrance to which they note two people hangin upside down. When Johnny questions them as to Billy Joe's whereabouts, they reply that it was him that hung them up, to punish them for not paying enough taxes. Johnny snarls that they owe a criminal like Billy Joe no taxes and shoots the ropes, releasing the men, who seem more fearful than grateful to the bounty hunter: they believe Billy Joe will kill them for daring to escape his punishment. They tell Johnny that Billy Joe is also a mutant, and is the law around here. This of course does not sit well with the S/D agent. He's even less impressed when the freed men hastily begin re-hanging themselves, and one snarls that he will radio ahead to Billy Joe, ensure it's the bounty hunters who get the blame. Johnny growls in disgust at the cowards as he and Wulf ride on.
http://www.trollheart.com/SDTFT4.png
As they make their way into town, the two are ambushed by a squad of floaters, basically like hoverboards with men lying flat on them, but armed. Johnny takes out one but there are too many and in fact they're done in by the one they hit, which crashes into them. Dragged from the wreckage, they are just in time to see the arrival of Billy Joe, who, it turns out, is indeed a mutant, but one that makes Alpha look like a norm! He has two faces, one on either side, and each speak independently, as if there were in fact two personalities in one body. A little like Tweedledum and Tweedledee, except they're one person. Maybe a litlte more like Zaphod Beeblebrox from The Hitch-hiker's Guide to the Galaxy. Anyway, one face tells him he's Billy, the other claims to be Joe, and both hand Alpha a las-whip, his (their?) weapon of choice, challenging the bounty hunter to a contest.

Johnny is not very familiar with las-whips, but having been stripped of all his other weapons he has to take any advantage he is given. He's easily outmatched though, and Billy Joe has the upper hand, resulting in Alpha's defeat. As he stands sneering over the bounty hunter's corpse, Billy Joe takes Johnny's badge to add to his collection and leaves the body with a grieving Wulf, then leaves, taking his henchmen with him. What the criminal does not know is that Johnny is trained to make his body simulate death, and this is one of the times he has had to employ that skill. However, they are not yet out of the woods: if Wulf can't get him out of this desert and to some medical attention soon, it may be too late.

Quotes

Citizen 1: “Billy Joe's a mutant like you, mister – only meaner and uglier. He likes hurtin' people! He can skin a man alive with those laser whips of his!”
Citizen 2: “You don't understand. Billy Joe's word is law round these parts. He'll kill us for this!”

Citizen 1: “I'll radio Billy Joe, that's what I'll do. I'll tell him it was you who did this. Then it'll be you who gets skinned!”
Johnny: “Do that, pal. Tell him I'm coming for him.”

Billy Joe: “So this is the brave bounty hunter who came for our head. Perhaps we should introduce ourselves. I'm Billy (head turns to show different face) and I'm Joe.”
Johnny (thinking): “Severe mutation!”

Henchman: “His heart's stopped beating!”
Billy Joe: “Dead, eh? Pity. I'd hoped to do a few wrap-rounds on him.”
Wulf: “Johnny! Oh Johnny!”
Billy Joe: “Johnny doesn't live there anymore, ape. We'll take his badge as a souvenir, the rest you can keep. Now get his carcass off of the Big Dusty. If we catch you here again, you're dead.”

Wulf (thinking): “Johnny's vounds are bad. Vulf must find help soon, or Johnny vill return to der land of der dead!”

Tools of the Trade

The las-whip: Here we're introduced to the equivalent really of Johnny's Electronux, but whereas they require actual contact with the body in order to be effective, the las-whip, or laser whip, does not. It sends out a snaking whip of energy that fries everything it comes in contact with. There's evidence that Alpha has either used one or come up against one before, as he mentions to himself that the one Billy Joe uses is just like the ones on Earth.

The Powers that Be

An incredible power, or a superhuman feat of mind over matter? Perhaps standard training procedure in the Search/Destroy academy, if such a thing exists, but it seems Johnny can control every muscle in his body, including his heart. This allows him to temporarily “stop” it, or give the illusion that it is stopped, in order to fool any enemy he can't beat. However, it does seem more than an illusion: Johnny's heart must actually stop, as when Wulf coaxes him back to consciousness he speaks of a place that was very peaceful, and it's pretty obvious he has had a near-death experience.

Laughing in the face of death

It's quite amusing when the townsfolk, rather than anger Billy Joe when he sees that Alpha has freed them from the punishment he has decreed, are so scared that they attempt to hang themselves back up. As one hauls the other up he asks “Hey! I just thought of something! If I pull you up who's going to pull me up?” The other responds, as he is hauled up, “That's your problem! C'mon! Get pulling!”

Also quite funny is the automatic water dispenser in town, called a “watering hole”. It's labelled “Property of Billy Joe” and another sign proclaims “Drinks 25 cents, Wishes 10 cents” while a third warns “No bent coins!”
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PCRs

Essentially, what Wagner is seeking to do here, obviously, is reinvent the Western. You have all the ingredients: frontier law, a small town in the middle of nowhere run by a brutal criminal whom the law can't or won't touch, Alpha and Wulf on some sort of sandbikes that substitute for horses. The wanted man. The bounty hunters. The scared townsfolk. It's all here. Even the las-whipping Billy Joe dishes out to Johnny is taken from the Clint Eastwood movie High Plains Drifter, where Eastwood's character is whipped to death. And then there's the Big Dusty, an obvious reference to the Big Muddy, an area of water controlled by the rich baron in the classic western The Big Country. To say nothing of the two hard-bitten gunfighters riding in to bring law to the lawless town, or at least take on its ruler.

Trollheart 01-14-2017 12:19 PM

“Two-Faced Terror, Part III”

First print date: July 12 1978
Prog appearance: Starlord Issue 14
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 4

Staggering through the desert with Johnny in his arms (quite what happened to their bikes I don't know, but Wulf is definitely walking: you'd think it would have been easier to have loaded Johnny onto one of the bikes even if he had to leave the other one behind. Perhaps they were destroyed in the explosion earlier) the big Viking comes across a travelling circus, wherein he is able to seek help for his friend. The mysterious Madam Desire takes over, using foul-smelling ointments and salves on the bounty hunter, who lies close to death. Under her ministrations Johnny recovers and is soon well enough to be having his fortune told by the strange gypsy woman, who turns out to be not a woman at all, but a Gronk! And not any Gronk: he is the brother to the one whose skin Wulf wears.

As his strength comes back, so too does Johnny's desire for revenge. He will not be leaving this planet until he has taken care of the man who almost killed him, and when Wulf points out that Billy Joe has a virtual army at his command, Alpha merely observes that they will have to draw the big mutant away to where they can deal with him on their terms. He approaches the owner of the circus, J.J. Jubal, who he has seen is already a longtime expert with the las-whip, which he uses to train his aliens, and asks him if he can teach him to use the weapon? Jubal admits that from the wounds he saw on Johnny, this Billy Joe must be a real expert with the las-whip but he will give Johnny the benefit of his own expertise.
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Under the ringmaster's tutelage, Johnny becomes proficient – and deadly - with the las-whip. The circus then posts advertisements, challenging all comers to beat “the greatest las-whip man on the planet” and offering ten thousand credits to any man who can beat him. Of course, both his arrogant pride and the fury of realising that Alpha yet lives draw the mutant to the circus, and the two meet. Deciding to dispense with the paltry sum of money, Billy Joe wishes to fight to the death, which is fine by Alpha: he never had any intention of letting the criminal mutant live anyway, after the beating he took at Billy Joe's hands.

Quotes

Alien: “Hi buddy!.”
Wulf: “Always villing to greet a friendly alien!”
Alien (grabbing Wulf): “Ah! Dinner!”
Jubal (stepping in with the las-whip): “No, young fella! Never shake hands with a Smiling Chukwalla!”

Gronk: “P-Please don't hurt me, Sirs! I -I has to pretends! Nobody believes a gronk can tell fortunes anyway, and people find us so disgusting...”
Wulf: “Vulf does not find you disgusting. Vulf haf friend who vas Gronl. See! Vulf wear his skin!”
Gronk: “That's not just any gronk you're wearings. That is my brother. It's my brother Gloppus!”
Wulf: “Your brozzer!”
Gronk: “You must have been very good friends, Mr. Wulf, if he asked you to wear his skin.”

Wulf: “Soon you be vell enough to leave this planet, eh Johnny?”
Johnny: “I'm not leaving, Wulf. I've got a score to settle with Billy Joe.”
Wulf: “Der laser man? But Johnny, he haf hundreds of soldiers to protect him!”
Johnny: “Then we'll just have to lure Billy Joe away from them.”

Johnny: “You throw that laser whip real well, Jubal. Reckon you can teach me to handle it well enough to beat Billy Joe?”
Jabal: “The one who did that to you is one heck of a laser man, son. I can teach you, but I can't guarantee you'll beat him.”
Johnny: “If I don't, I won't be comin' back to blame you.”
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Tools of the Trade

The las-whip: We learn a little more about this weapon in this episode. Not only is it deadly in a fight, but with care and training it can be used just like a real whip too, delicately and with precision, as Jabal shows when using it to tame the aliens and keep them in line. He does use it as a sort of deterrent when he warns the Smiling Chukwalla away from Wulf. We also learn there is a thing called “Carlsson Rules” governing the usage of these weapons, at least, one would assume, when they're used in a competitive setting. I imagine two guys going at it out in the street is a situation where the rules would be dispensed with. Anyway, according to these Carlsson Rules, in a duel between two men the first to score a hit is usually declared the winner. This is called, apparently, “first burn”, and again I would have to expect it came about due to the potential lethal power of the weapons which, if not carefully regulated during any fight, could easily lead to the death of one of the combatant, or possibly any luckless bystander who happened to stray too close to the fight.

Show no mercy?

It's clear that when Johnny has the advertisement – essentially, the bait for Billy Joe – set up, he hopes the lawless mutant will arrive and wish to duel to the death. There is room for mercy in Alpha's heart, especially for one of his own kind, but cross him at your peril. Now he wants revenge, and he knows, and is happy that, there is only one way this contest will end. Whether the reward on Billy Joe is valid if he is brought in dead does not seem to matter to him. As they say, this time it's personal.

Aliens!
In a travelling circus such as J.J. Jabal runs, it's not surprising that there are some odd aliens. Other than the gronk, though, whom we've already met, and though we see others being trained, the only one we're told about in this episode is the Smiling Chukwalla
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This large creature lures prey towards it by pretending to be friendly, and with its huge bulbous eyes and smiling mouth (thus, I assume, its name) masking the fact that its mouth is filled with sharp teeth, it then grabs the unwary with big powerful arms and eats them.

Speaking of gronks, we learn here something we didn't know, that they are powerful healers.

Return of the Nitpicker!

I won't go on about all the times Wulf's Teutonic pronounciation is missed; let's just say there are a few “w”s where they should be “v”s and leave it at that.

Friends in low places

Is it not fitting that it's in a travelling circus – traditionally, seen as some of the lowest forms of life in history – that Wulf finds help for Johnny on a planet where it's unlikely anyone else would give him the steam to try to save his friend, would probably actually do their best to hasten his death? The freak, if you will, is taken in by freaks and saved by freaks. Very appropriate.

Laughing in the face of death

The actual idea of the Smiling Chukwalla is quite funny, even though it masks deadly intent.

The gronk's attempts – before it is revealed as such – to tell Johnny's future are amusing. “You will meet a tall dark handsome man – oh dear, that's not right: you are tall dark and handsome. I'll try again. I see a long and happy life.” To which Johnny laconically remarks “A Strontium Dog living a long life? Sounds fishy to me.”

PCRs

Although not actually mentioned, Jabal's admonition about the Smiling Chukwalla surely refers back to the old song from Disney's Peter Pan, “Never smile at a crocodile”.

I also have to wonder if the surname of the circus owner – Jabal – is not intentionally Arabic, given that basically he's in charge of a futuristic caravanserai, a nomadic band that wanders the deserts of this desolate planet?

Naturally, the parallels between Johnny's studying under Jabal with the las-whip and Luke's attempts to master the lightsaber under Obi-Wan Kenobi are inescapable, and given that the time frames more or less synch up...

Trollheart 01-14-2017 01:34 PM

“Two-Faced Terror, Part IV”

First print date: August 19 1978
Prog appearance: Starlord Issue 15
Writer(s): John Wagner
Artist(s): Carlos Ezquerra
Total episodes: 4

As the fight between Johnny and Billy Joe heats up, Alpha realises that despite the gruelling training he has undergone over the last few weeks, he is still no match for the mutant master las-whip man, and is destined to lose. And if he loses the contest, he loses his life. Figuring that of the two personalities locked in one body inside Billy Joe, Joe is the more reckless of the two, Johnny lures him in by feinting a few blows and then hits him with an uppercut. The untraditional move takes Billy Joe by surprise and he falls back as Johnny sears his hand with a cut from the las-whip. As they see their boss in trouble and rush to his aid, the henchmen of the mutant are faced by Wulf and some of the settlers, seeing their chance to be rid of the yoke of the tyrant under whom they have suffered for so long, join in to help the big Viking.
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In the confusion, Billy Joe makes a run for it, but Alpha is on his tail. Playing for time, Billy Joe releases the alien monsters from their cages, and Alpha only just escapes by using the las-lash as a vaulting pole, thereby jumping over them. The escaped aliens though are now causing chaos as they rampage through the circus, while Johnny and Billy Joe face off on top of the cage. Suddenly, from up through the bars the Smiling Chukwalla reaches out and grabs Billy Joe's foot. Seeing his chance, Alpha slices through the bars with his las-whip, dropping his opponent into the waiting monster's grasp.

With Billy Joe's reign of terror ended, Johnny and Wulf depart – leaving behind, for once, grateful norms – and at his request take the gronk with them.

Quotes

Citizen 1: “Billy Joe's been preying on us for too long! Those bounty hunters need help!”
Citizen 2: “Then let's give it to them!”

Billy Joe (slicing the cage open): “This is a jailbreak! Out, you critters! Out!”

Billy Joe: “I'm helpless! Don't do it, Stronty!”
Johnny: “When did you ever show mercy, Billy Joe? You terrorised a whole territory with your laser lash. Well, the last lash is on you!”

Gronk: “I'm tired of being a gypsy woman, Mr. Johnny sir. I want to go with you and have adventures. I could be useful. I'm very good at doctorings and much braver than my brother. Why I bets I could even help you in fights against monsters and criminals!”
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Show no mercy?

And he does not. As he says himself, Billy Joe has mercilessly oppressed the Big Dusty, setting himself up as a self-styled governor or king, and Johnny has no idea how many innocent people have paid the price of transgressing his rules and laws. So when there is finally an opportunity for him to show mercy, and where he often would – especially given that Billy Joe is a mutant like him – Alpha chooses to show none, and delivers the big mutant into the waiting arms and hungry jaws of the Smiling Chukwalla.

Laughing in the face of death


As he will be throughout the series, the gronk provides much-needed comic relief when, trying to talk himself up as “braver than his brother” (which surely is not saying much, though again the original gronk did rescue Johnny and Wulf, which would be seen as a very brave act by these timid little creatures) he is terrified when Johnny pops a paper bag, and jumps into his box in fright.

And the less said about Johnny's "last lash is on you" quip, really, the better.
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Trollheart 01-21-2017 11:09 AM

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When I first featured this series I mentioned that it grew from an original idea to create a series of comic strips based off rock music, and therefore went under the umbrella term of “Comic Rock.” However, the series never took off, but in its wake it did give birth to Nemesis, one of the most enduring characters in the comic, and one of the most long-running. It would be a full year before he would get his own series, but after the introductory “Terror Tube” in July 1980 Nemesis was fired up for a sequel in September, this time a two part story.

“Killer Watt, Part I”

First print date: September 20 1980
Prog appearance: 178
Writer(s): Pat Mills
Artist(s): Kevin O'Neill
Total episodes: 2

On his way to an important meeting in Necropolis via tube liner, Torquemada is one of the many passengers taken prisoner when a Gooney Bird – a huge, metallic cross between Concorde and a hawk – swoops down from the sky and grabs the train. At the urging of the other passengers, Torquemada attempts to fight off the metal monstrosity by casting spells, but it is no use, and in the end he commandeers the only escape pod – life bag – on the liner and leaves his fellow humans to their fate, surely food for the young of the Gooney Bird. Finding that there are teleport lines in the area he decides to follow them to a transmitter station, where he can be teleported the rest of the way to his journey.

When he arrives at the station though he is disappointed and frustrated to be told that he cannot be beamed direct to Necropolis, as an accident involving – of all things – a Gooney Bird brought the lines down near the area known as the Sea of Lost Souls, and it is through here he must transit to get to his destination. He would be even less pleased to find that the operator and the teleport guard both work for the resistance, and as soon as Torquemada is on his way they put a call through to Nemesis, who speeds to the scene, eager to destroy his hated enemy once and for all.

QUOTES

Irate passenger: “How can I see the in-travel movie with that snurd's hood in the way?”
Terminator: “Just one more shot of you holding the baby, Torquemada. It's for your fan magazine, Torque-In!”
(Firstly, if that guy realised who it is that's sitting in front of him blocking his view he'd soon shut up. Toquemada has had people executed for less. Secondly, the black humour prevalent right through Nemesis shows itself here, and will give me much to talk about in the “Laughing i the face of death” section; here, it's the name of the fan mag that's amusing, a play of course both on Torquemada's name and the phrase “talk-in”. It's also clever how the usage of the term “holding the baby”, though used literally here as Torquemada is indeed holding a baby for PR purposes (one he will happily abandon shortly; dead babies don't grow up and tell tales of how they were left to die by the leader of Termight!) will soon come to symbolise the fact that he has the lives of everyone on the tube liner in his hands; it is his responsibility to rescue everyone, he who they look to, and he who lets everyone down without a single thought.)
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Woman: “You got that life-bag for me and my baby! Oh, you good, kind man! I can't thank you enough! All those wicked stories about you aren't true after all!”
Torquemada: “I regret that my life is more important. There is still much good work for me to do.”

Torquemada (reaching safety): “I shall meditate upon their deaths sometime.”

Ticket guy: “Yeah? What do we want? We are closed!”
Torquemada: “I am Torquemada, Chief of the Tube Police. I want to go to Necropolis where I am to address the Royal College of Terminators on The Use of Pain in Torture Techniques!”
(Clever, subtle hint there)

Ticket guy: “Now let me give you some advice, sonny. Travel after six. It's peak rate now, the commuters will be beaming home. The line gets very congested and sweaty!”
Torquemada: “Just get on with it, old man, or my Terminators will pay you a visit one night!”

Operator: “This is the operator (see?). Can I help you?”
Torquemada: “Yes. Get me an open line fast, you foul-looking old ratbag!”
Operator: “Thank you sir. Trying to connect you.”

Big Brother is watching!

Yes, the Terminators may be the ever-vigilant and watchful eyes of Torquemada and the Tube Police, but there's a resistance movement headed by Nemesis, and Credo have their own eyes everywhere too. Here, both the guy in the ticket booth at the teleport station and the operator are both working with Nemesis, and pass on the information that his arch-enemy is heading into the lines where Nemesis can confront him. Without these “little people” Credo would miss such important intelligence.
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Welcome to the world of tomorrow!

I have to admit, I have no idea how the teleport lines work. It would appear, at first look, to be something akin to the Star Trek transporter, in that atoms are disassembled and reassembled at the destination point, but Torquemada is shown to what looks like a large train, which the ticket guy calls the “Shockwave Express”, Torquemada boards it physically and we see it move off, so whether it gets reduced to radio signals or not I don't know. We also see people talking to each other as they transport, sitting as if they're in a train, so again I have no clue.

What is clear though is that in the world of Termight, there are two ways to travel, one being via the tubes underground, as we saw in previous and prologue episode “Terror Tube” and in the first few panels of this story, and as presumably information along a teleport line. We see items like curry being sent too, and there is an unfortunate case of crossed lines, which means a lot more in this situation than it would to us in this century! In this case, crossed lines has resulted in the – let's call them streams; I don't know how they're supposed to be referred to – so the streams then, have been mixed and so too have the bodies of two commuters, who are now fused one inside the other. Ugh.

We also see, although its genesis is left unclear, the grotesque result of either cybernetic experimentation on, or the evolution of flying machines, which has resulted in a hybrid that is mostly aircraft but which seems to act as a living being, a Gooney Bird, which captures the tube liner and takes it as food to its young. Weird.

Finally, there is the “Sea of lost souls”, which is the site of an accident caused, we are told, when one of the aforementioned Gooney Birds tried to sit on the teleport lines and which resulted in the bodies of commuters becoming hopelessly entangled with a sea of neutrons, trapped there. Does not look like fun.

PCRs
Apart from the Gooney Bird clearly being based on the supersonic airliner Concorde, the phrase also has various meanings. It can refer to an albatross (and in that context, is Mills slyly evoking the Rime of the Ancient Mariner?) or a particular type of transport plane.

The newspaper the commuter doing the crossword is reading is called the Mausoeleum Mirror, reflecting (hah) the Daily Mirror, one of the most popular British tabloid newspapers.

Along the Sea of Lost Souls, there is a surfer making his way. I don't know whether this is meant to be an early nod towards “surfing the internet”, but I kind of doubt it, as this was 1978 and the net was in its very early infancy at this point.

Laughing in the face of Death

Oh, there's so much. From the already-mentioned pun on Torquemada's fanzine to the baby misakenly calling him “dada”, which probably pleases him (even though he is leaving both the baby and its mother to die) as he surely considers himself the father of humanity. Often, he is strict and punishing, but then, what caring parent is not? It's only through discipline that children learn. There's also (perhaps) a hidden dark joke in the fact that Torquemada lands outside Terminal 13. Apart from the connotations of the number itself, the word terminal can also be applied to death, and is rather appropriate for the luckless passengers on the tube liner whom His Eminence has left behind.

Torquemada's casual mention of the subject of his lecture to the Royal College of Terminators – The use of Pain in Modern Torture has its own grim humour.

The scenes inside the teleport lines – or whatever the fuck they are: two men, as already mentioned, tangled and fused together, with a paramedic telling them there is a surgeon standing by, the annoyance of some passengers as deliveries of curry pass them and they sniff “I'd think they would have sent Dial-a-Curry on a separate signal!” The passenger musing over a crossword clue: “He's always watching you. Ten letters. Hmmm.” Even the name of his newspaper, the Mausoleum Mirror is funny.

Houston, we have a problem!

Maybe. I just wonder what the Chief of the Tube Police is doing taking public transport to Necropolis when surely he has his own private cruiser, and any amount of Terminators he can command to get him there? Mind you, it does look from the first panels as if he is using the trip as a photo-opportunity, so maybe it's a PR exercise: look at the mighty Torquemada! Even he travels with the ordinary folks. Those stories about him aren't true.

Trollheart 01-21-2017 01:03 PM

“Killer Watt, Part II”

First print date: September 27 1980
Prog appearance: 179
Writer(s): Pat Mills
Artist(s): Kevin O'Neill
Total episodes: 2

As Torquemada heads over the Sea of Lost Souls Nemesis makes his move, rising from the depths of the ghost ocean to attack him. Caught off-guard, and more importantly, without his Terminators to protect him, the Chief of the Tube Police calls in reinforcements. However it is impossible to destroy Nemesis without the risk of injuring or even killing Torquemada himself, so they have to hold off. Nemesis's ship, the Blitzspear, wraps itself around the Shockwave Express so as to keep them together and make one target, ensuring the Terminators cannot shoot at him. However, fast as his ship may be, it seems the old Shockwave Express may be faster, and it begins to edge away from the Blitzspear, giving the Terminators the chance to launch an electocution weapon of twenty thousand “killer watts” (Kilowatts?) at Nemesis. Unfortunately for him, Torquemada is still too close and as thousands are caught in the shockwave, including Nemesis, he attempts to outrun the attack.

Rolling his final dice, Torquemada dials the College of Terminators, hoping that the teleporter there can whisk him to safety, but as luck would have it the Principal is right in the middle of an important torture, and refuses snappily to accept the call, saying he will call Torquemada back. Unable to materialise without proper authorisation and acceptance of the call, the Chief of the Tube Police is vapourised. Nemesis is luckier. He dials a friend of his, who, recognising the number and realising how urgent it must be for him to be calling her, admits the Blitzspear, which materialises inside her apartment, Nemesis inside safe and sound.

Back in the teleport lines, the “ghost” of Torquemada exults that though its body has been destroyed it is not finished, and will return to have a reckoning with Nemesis.
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QUOTES

Terminator: “Your Eminence! We have located you and the deviant inside the cable. But if we electrocute Nemesis now we will also kill thousands of innocent people!”
Torquemada: “A mere technicality! But wait! Nemesis is too close! My own life would be in danger! Tell all kill-trackers to remain on standby.”

Secretary: “It's Torquemada on the line, sir. Sounds urgent.”
Principal: “I'm in the middle of a torture, girl! Tell him I'll call him back!”

Torquemada: “Though I am dead I am not destroyed, and though my body is burned my id is whole. There must still be a final battle with Nemesis in which the forces of righteousness will prevail over the deviant. I will return!”

PCRs
Well, the title is suggested, as it even mentions, by the various artistes rock album Killer Watts, reviewed by me in, I think it was, Metal Month II.

As Torquemada powers through helpless crowds in a cowardly effort to save himself, he rages at them and calls them proles. This is short for proletariat, a term for the common people, and used in its shortened form most famously by George Orwell in Nineteen Eighty-Four.

The symbol on Torquemada's hood is that of the Greek letter psi, which can often be used to indicate parapsychology, connected with the paranormal or the supernatural. Perhaps not by accident, this symbol also incorporates the cross.

Laughing in the face of Death

It's pretty amusing to see the Principal of the Royal College of Terminators conducting a torture while what are obviously students stand behind him, watching and taking notes.

The whole idea of Torquemada dying because the Principal is unwilling to interrupt his work is hilarious. Essentially, Torquemada dies of a busy phone line!
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Hmm...
When Nemesis's ship, the Blitzspear, breaks through the teleporter in the as-yet unnamed girl's apartment (I'm going to assume she's Purity Brown) it looks distinctly phallic. Given that it enters close to her breasts, and that once it's through fully she sits on it looking satisfied, well, draw your own conclusions here.

Questions?
How is Torquemada going to come back? Will it be explained? Perhaps, like a pattern temporarily lost in the buffers of the transporter in Star Trek, his body can be reassembled. But will they go into this, or will we just be expected to believe – as it will be another year before the series proper begins – that it just happened, or will Mills even hope we had forgotten that Torquemada was supposed to be dead?

Who is Nemesis? So far, we haven't seen him, and the only word he has said is the name of his resistance movement, “Credo”, but whereas initially I think I believed the Blitzspear was Nemesis, you can clearly see there is a pilot. But readers of 2000 AD would have to wait a year to find out what he, she or it looked like. Readers of this journal won't have to wait quite as long. I hope.

And Death shall have dominion

Again, we're reminded of death when we see that the girl lives in an apartment in a city called Mausoleum, and of course there's another mention of the name of the capital, Necropolis.

Trollheart 01-23-2017 10:38 AM

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Chapter IV: “Watchmaker”
“The release of atom power has changed everything except our way of thinking. The solution to this problem lies in the heart of mankind. If only I had known, I should have become a watchmaker.” - Albert Einstein.

Is there life on Mars? Well, currently, yes. Doctor Manhattan has escaped there and now sits sadly poring over a photograph of a woman, but soon his humanity, which despite his best efforts is receding, being reduced and swamped as he moves towards apotheosis, loses out and he wanders over the red planet, looking idly at the stars. He has lost interest in the woman, in the photo, and with her, all of humanity, and feels, at this moment, no further ties to, or responsibility for them. This is rather unfortunate, as his departure has left America defenceless, their main – only – deterrent removed, and the wolves are moving in. Meanwhile, lost in his thoughts, Manhattan is remembering his childhood, remembering his father, who was a watchmaker, and his own fascination at an early age with the mechanical movements and working of the timepieces. We see his father bring in the newspaper with the news of the atomic bomb having been dropped on Hiroshima, and unimpressed with the need there will be for watchmakers in this new world he convinces – orders, really – his son to give up his attempts to follow the watchmaker into his trade and study instead atomic physics, which he sees as the future.

He remembers his time at Princeton, and joining the research facility at Gila Flats, where he is shown all the new experimental machinery, including something called an Intrinsic Field time-lock test vault. An Intrinsic Field is merely a name for a hypothesis: what if everything, all molecules, are not held together by gravity alone? What if there is some other, unknown force acting on atomic matter? The test vault is sealed to ensure no dangerous radiation escapes while the experiments are being conducted. It's at Gila Flats that Jon Osterman meets Janey Slater, who will become his lover, and who is the woman in the photograph he is now looking at on Mars. After someone accidentally steps on her watch, Osterman offers to repair it, which he does, but forgets it: he has left it in his coat back the lab. In fact, it's in the time test vault, which rather unfortunately for him is running an experiment when he unknowingly enters it. It seals him in, and nobody can release him as it's time-locked and can't be overridden. Osterman realises he is going to die.

He does, and he doesn't. His body certainly seems to be vapourised, and there is a funeral ceremony (though there is no body to bury), but months later he appears as a walking central nervous system, a skeleton half-covered in muscle, and eventually returns to life, as we know it, in the form we have come to know him as. After the initial shock has worn off, the new creature is surrounded by ad-men and PR executives as they try to market the almost unmarketable. From somewhere comes the name Doctor Manhattan, chosen by some bland ad man I assume, but we're told it has been selected due to the Manhattan Project, the shadowy name for the development of the atomic bomb. It's meant to inspire fear in enemies (who or what those enemies are, with the war now conclusively over, is not mentioned, perhaps not even considered) and respect and pride in allies. Manhattan is used as a propaganda tool, a tool for fighting crime, a symbol of America's suddenly unquestioned dominance. “The superman is real,” crows the news, “and he's American,” adding smugly “There has been no word from the Kremlin yet.”
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In the wake of the arrival of the new breed, the older superheroes or masked heroes mostly decide to call it a day. Who will need them now, with their razor-sharp reflexes, toned muscles and wisecracks when there is a man on Earth who can vapourise criminals with a mere wave of his blue hand? For somehow, Osterman has realised that he is now able to control matter; he can rearrange molecules, lift things by simply thinking about it, teleport objects or people and pass through solid matter as if it was not there. Hollis Mason, the original Nite Owl, decides to retire and run his garage, though he is less than pleased when Manhattan tells him that there are new electric cars about to hit the market, thanks to him. It also seems that Manhattan can see the future – in fact, he sees the future, the past and the present all in one stream, as if there is no difference between them. For him, really, there isn't: past is present and present is future, though he is able to distinguish between them, which is why he says to an annoyed Janey “Soon we make love”, she gets indignant but he is proven correct, as this is the only possibility that exists. Manhattan is never wrong: he knows the future because he has seen it, he has lived it already.

At a meeting of so-called superheroes Osterman meets Laurie for the first time. Janey notices and is furious: she is getting older and Jon, even if he is a superhuman blue godlike giant, is still a man and wants a younger, prettier girl. His mind probably rationalises it to the nth degree, and he could likely convince Janey that this is the inevitable outcome of the tail-end of their relationship. But women don't like to consider logic when confronted with a young pretender to their lover's throne – who does? - and she packs and leaves. Jon and Janey move in together. Jon is called upon by President Nixon to intervene in the Vietnam War, and like a good little soldier he does. Here he meets for the first time Edward Blake, the Comedian. The war lasts just over two months. Triumphant and flushed with victory, Nixon prepares a constitutional amendment to allow him run for a third term, and Manhattan and Laurie visit Adrian Veidt, who ruminates on the state of the world. Previously the hero Ozymandias, he has retired to concentrate on his multi-billion-dollar business empire.

After protests by police that masked heroes are taking over their jobs and basically operating as vigilantes, the Keene Act outlaws “masked adventurers”, forcing them into retirement. Manhattan of course is exempt, as he is on the government payroll (and anyway, who's going to force the most powerful being on the planet to stop what he's doing?), as is the Comedian (who has just recently returned from a successful mission to free the Iranian hostages) but all the others are now banned. Rorschach, with typical defiance, refuses the order outright. On Mars, Dr. Manhattan has decided to create something. It is a palace, and it very closely resembles the inner workings of a watch.

QUOTES
Jon Osterman: “My dad sort of pushed me into it (atomic physics). That happens to me a lot. Other people seem to make all my moves for me.”
(Even though he is unquestionably the most powerful being on the planet, this is still true of Doctor Manhattan in the present. Despite all his great powers – at least, up to the point where he leaves Earth – the big blue giant is under the control of the military and the government, and can barely make a move without their say-so.

Wally Weaver, on Einstein: “You know, I heard he argued with his wife. Crazy, huh? A guy like that, a genius, even he couldn't figure women!”

Announcer: “We repeat: the Superman exists, and he is American!”

Dr. Manhattan (reminiscing): “It's November. The newspapers call me a crime fighter, so the Pentagon decides I must fight crime. The morality of my actions escapes me.”
(I find this quote very interesting. It shows at once that Manhattan has no free will of his own – even though if he wanted to he could level the Pentagon, all of Earth probably, with a thought – and is completely controlled by the government. They tell him to fight crime, and he fights crime, not because he sees it as his duty, or because he thinks it is wrong, but because he is a mere puppet (a super powerful puppet) being used by the men in power. As he says, the morality of killing people means nothing to him. Manhattan has begun to lose, despite his determination to try to hold on to it as much as he can, any real semblance of humanity, and soon, it will be impossible, inaccurate and wrong to describe him as a human.)
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Dr. Manhattan (reminsicing): “It's September 1961 and John Kennedy is shaking my hand and asking me what it feels like to be a superhero. I tell him he should know, and he nods and laughs. Two years later, in Dallas, his head snaps forward and then back. Two shots...”

Adrian Veidt: “With your help, our scientists are limited only by their imaginations.”
Manhattan: “And by their consciences, surely?”
Veidt: “Let's hope so.”

Manhattan: “Pay attention! You will all return to your homes!”
Protester: “Oh yeah? What if we don't, you big blue fruit?”
Manhattan: “You misunderstand me. It was not a request.”
A moment later, everyone is gone: Manhattan has teleported them all away.

Manhattan (reminiscing): “As long as I continue to act under US Government supervision, I am exempt from the law. They can hardly outlaw me when their country's defence lies in my hands. The only other active vigilante is called Rorschach, real identity unknown. He expresses his feelings towards compulsory retirement in a note left outside police headquarters along with a dead multiple rapist.”

Professor Milton Glass (from the introduction to Dr. Manhattan: Super-power and the Superpowers): “Children starve while boots costing many thousands of dollars leave imprints on the surface of the moon. We have laboured long to create a Heaven for ourselves, only to find it populated with horrors.”

Glass: “I never said The Superman exists and he is American. What I said was God exists and he is American. If that phrase begins to chill you after a few moments' consideration don't be alarmed. A feeling of intense and crushing religious terror at the concept merely proves you are still sane.”

Glass: “I do not believe we have made a man to end wars. I believe we have made a man to end worlds.”

Those clever little touches

I don't know whether it's intentional or not, but when Osterman's father brings in the newspaper, it's folded over and you can see it's the New York Times, yet the letterer has made it look somehow like Dark Times. I don't know if I'm reading too much into this or not, but if not, it's exceptionally clever and sharp.

The comparison is made between the scattered watch cogs falling from the windowsill as Jon's father dumps them out the window, and the meteorites falling on Mars. And, possibly, if you take it a little further, the bomb falling on Japan.

Another clever piece of art shows when the stars in the sky above Mars slowly metamorphose, as Jon reminisces, into cogs lying on black velvet.

What about the acronym for the Intrinsic Field? IF?

It surely can't be coincidence that the day Osterman returns as what will become Doctor Manhattan is the exact date of the assassination of President Kennedy? It can't be mere happenstance that Moore chose this date for what would become perhaps the most momentous event in his universe, the genesis of Doctor Manhattan?
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As Manhattan watches the Andromeda Galaxy from Mars, and thinks to himself that supernovas are the only place gold comes from, the camera zooms in on the Andromeda Galaxy and as his memories return to the past, changes into a gold ring Janey has given him as a Christmas present. Whether there's meant to be any connotation with a wedding ring, whether Janey and Manhattan are, or were, married, I don't know (but I don't think they were before the accident, and if they had been since, you can imagine the wedding: “You may kiss the, uh, big blue giant” or “Till death do you part – well, till her death: we don't know if he can die” etc.).

As Manhattan reels at the unwanted attention he complains that the ad men are trying to turn him into something he is not, and that it's all getting out of his hands. The accompanying panel shows him dropping the photograph he has retrieved from Gila Flats and taken to Mars with him, and which has been the catalyst for these sudden memories of a woman surely now long dead.

Manhattan and Laurie buy a copy of Time which commemorates the dropping of the atom bomb on Hiroshima. On the cover is a picture of a watch, its hands stopped at the moment of impact, forever preserving that one awful moment throughout eternity. It's a direct link back to the broken watch that Jon went back to the chamber for, the face of which was the last thing he saw before his body was disintegrated and his old life taken away forever. A moment in time, frozen forever. As if this isn't enough, the next panel shows a memory of the first time Janey handed him his beer, and as his hand closed on the glass the phrase “hands frozen”.

There's a really deep and telling philosophical argument put by Manhattan, as he creates his palace on Mars. Who is to blame for his being here, being what he is? His father, for forcing him from the chosen career he had wanted to follow and thereby bringing him into contact with the IF chamber? The fat man who stood on Janey's watch when they were out, thus cracking the face, necessitating Jon gong back to the chamber to fetch the repaired watch and thereby leading to his being trapped in the chamber, and subsequently his death and rebirth? Or is he to blame? Or indeed nobody? Was all this irrevocably written in his destiny, and he always moving towards it, unable to resist its pull?

The story so far

Constantly badgered by what he must see as petty humans, Doctor Manhattan has taken himself off to Mars, where he reflects on his life, his loves, and the accident that made him what he is today. He recalls how getting trapped in a test chamber for something called the Intrinsic Field generator caused him to be destroyed, and yet reborn as the most powerful being on Earth. He remembers how his government used him as a pawn and a tool, and how he lost the women he loved. He thinks back to the act of congress that banned all superheroes, and the effect this had on the people he had been associating with, some of whom may mistakenly have believed were his friends. He ruminates on all the wonderful advances in technology he spearheaded, from electric cars to floating airships, and how he won the Vietnam War almost singlehanded. But he is lonely on Mars, restless on Earth, and seeks companionship. Unable – at this point, at any rate – or unwilling to take the ultimate step and create life himself, he creates a palatial residence for himself on Mars and watches the meteorites fall on the red planet.

And it is now eight minutes to midnight.

Trollheart 02-06-2017 05:18 PM

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In the introduction to this new section I noted that I would be crossing slightly over to the Marvel universe, kind of breaking a semi-promise I made not to, but keeping it very low-key. The last thing I want to do is step on Batty's big toes, and by that I don't mean his toes are actually large, but he's a pretty big wheel in comics, at least here. He is the authority. To put it in terms we all understand, if I'm Dragonforce Batty is Black Sabbath. So I'll be concentrating – mostly – on the lesser-known heroes and villains, ones you may not have heard of, with the odd exception. Batty and I are going to have an epoch-defining, multiverse-shattering climactic battle over Thor, but that's another story. So basically this will be my own little unregarded and neglected corner of the Marvel universe, where I will introduce you to some pretty odd and rare figures.

When I first saw this written I naturally assumed it was a typo, or that someone was making a one-off joke. Of course, it is a joke, as such, but hardly a one-off. In fact, if you look at the cover of the comic this guy first appeared in, it's pretty anthropomorphic, from its title (Marvel Tails) to the other characters (Captain Americat, The Incredible Hulkbunny), and clear that they're taking the loved Marvel characters and, well, giving them animal shape as it were. This however is the one I want to concentrate on, as he both lampoons one of my favourite Marvel heroes and was also the first one I read about. So say hello to
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From the off, it's pretty clear to see this is a pig, so we're talking, surely, about a pig who got bitten by a radioactive spider, yes? Ah, well, no actually. Believe it or not, we're talking here about a spider who got bitten by a radioactive pig! Well, sort of. Let's check in on the origin of Spider-Ham, as explained, believe it or not, in the third-to-last issue, number fifteen.
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In the basement of an ordinary house in New York, frustrated scientist May Porker has made a breakthrough, managing to create an atomic hairdryer. She tests it out as an incredulous and interested spider who lives in her cellar, and who is named Peter (though whether that's actually his name or whether the somewhat scatty genius has named him I don't know) watches. Suffused by radioactive energy, May Porker loses control and staggers towards him, grabbing and biting him, and then collapsing. As she does, the spider realises he is being transformed into – a pig! Staggering outside, he narrowly avoids being run over in his new body, and realises that he has retained the characteristics of his previous form – the speed, strength, agility and super-sensitivity of the spider he once was.
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Having tested out his new abilities, he returns to May Porker's home to find that the old lady has regained consciousness, but the blast has wiped her recent memory. She now believes she is nothing more than a harmless old lady, and, more, that Peter is her nephew! Fearing that to tell her the truth would send her into a state of shock, perhaps kill her, Peter plays along. He finds that he seems to have also inherited May Porker's scientific knowledge, which allows him to create webshooters and dressing himself in a spider suit, he decides to fight crime in his new life as ... da da da daaaah! Peter Porker, the Spectacular Spider-Ham!
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So that's the rather weird and yet in an odd way understandable origin of this little guy. Now, let's go check out his first adventure, which appeared in, as I say, Marvel Tails issue one.

Episode One: "If he should punch me!"

Literally hanging around bored, Peter Porker is relieved to see a familiar sight – the Gopher Gang – going in to rob a bank. He can now make extra money by getting “exclusive pictures” of himself foiling the gang in his guise as Spider-Ham, in exactly the same way his human alter-ego does. He is joined in his endeavours by Steve Mouser, also known as Captain Americat, who helps him mop up the bad guys and then the two of them head to a meeting with J. Jonah Jackal, editor of The Daily Beagle. There, JJJ (whom the artist has done a fantastic job of somehow making look like the real Jameson, even though he is, well, a jackal. He even seems to have the moustache!) advises them of their next assignment; a local video arcade has been hit by sabotage and there is supposedly a masked villain behind it. They are to get the scoop, exclusively for the Beagle.
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Seems there's a protest going on when they arrive, with a group called PAWS – Parents Against Whimsy Society – demanding the arcade be closed down as it is a bad influence on their children. They check out the nearby amusement park, where the young Peter Porker remembers coming as a piglet (?) with his Aunt May. The owner, Quincy Quackers, bemoans the loss of business thanks to the arcade, complainisng that everyone wants to play video games these days, and nobody is interested in fairground rides.

Outside the arcade, the ringleader of PAWS, Alice Groundy (groundhog) is holding a rally, while one of the other reporters – Rodney Rodent – is accused by Bartholomew Bark, owner of the arcade, of secretly funding PAWS as a means to shut down the arcade so that he can build a jelly bean factory on the site. Groundy, seeing the arrival of her nemesis, demands of Bark that he show her what exactly goes on in his arcade (I assume she could just have walked in; it's hardly secure, but she wants to make a point I guess, and might have been hoping he would refuse, giving her more ammunition) and he sighs and agrees, taking Rodney Rodent too. Inside they meet Doctor Bruce Bunny, head developer, but during the tour he gives them of the facility both Groundy and Rodent are found to be missing.
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As Bunny returns to his work, a blue animal who answers the description JJJ gave of the “masked marauder” who has been sabotaging the machines appears and running up to the booth into which Bunny has walked, kicks in the door, trapping the doctor in there. He then turns the machine on, and strange video rays bombard the trapped bunny, allowing a startling metamorphosis to occur ;), and Bruce Bunny emerges as the green, rampaging Incredible Hulkbunny! The marauder runs off, unaware of what he has just done. Sensing danger, and hearing the explosion as the booth detonates, Peter and Steve change into costume and patrol the arcade. Pretty quickly Spider-Ham comes across the transformed bunny and a fight ensues, while Captain Americat takes on the escaping masked marauder. Realising he is outmatched, the marauder throws gas at the heroic feline and legs it.

Spider-Ham finds himself trapped under a pile of debris, but using his spider-strength is eventually able to lift it off him. The increased weight however now takes its toll on the weakened floor and he drops through – right onto the battling Captain Americat! In the confusion, Hulkbunny escapes into the nearby amusement park, leaving a hilariously Hulkbunny-shaped hole in the wall! Captain Americat goes after the marauder while Spider-Ham tackles Hulkbunny, trapping him on the merry-go-round. The masked marauder is revealed to be – surprise, surprise! - Quincy Quackers, who is crestfallen when Rodney Rodent reveals that the site of the amusement park would have been much better for his jelly bean factory, and he would have bought it from him. Instead, Quackers is bound for jail. As the adrenaline in his system runs down, the Hulkbunny reverts to Bruce Bunny again, and the two heroes rush off to meet their 3pm deadline at the Beagle.

Wiseguy

It's hardly appropriate to use my usual heading for explorations of the humour in what is essentially a cartoon series, so we'll try this one instead. In this section I'll be looking into the wisecracks, PCRs and other jokes Spider-Ham or his friends use, and also perhaps where they refer back to or namecheck their original ancestors.

As he waits around, bored, Spider-Ham ruminates upon whether all the criminals belong to the same union, and if they all get the same holidays and benefits? As he spots the Gopher Gang he remarks that they have “more outstanding charges against them than an American Express card”. Captain Americat shows how he conceals his shield when in civvies, remarking that his tailor is very good. This ends up giving him rather wide shoulders, which an old army buddy of his working at the Beagle finds out when he goes to greet him by slapping him on the back, and hurts his paw on the metal!

The parents are protesting against everything! Signs say “No nude games”, “No commie games”, “No violent games” and two others are holding placards, one of which says “Ban lefty games” while the other screams “Ban rightist games”!!

Rather hilariously, at the end it seems Alice Groundy has been converted to the love of video games, as she breathlessly exclaims “I was busy wiping out mutant beach bunnies! Scragged over three hundred thousand of the suckers!”

Notes

Obviously this is aimed more at children but it's fun for adults too, especially if you are familiar with the Marvel universe. The story plays more like an episode of Scooby-Doo than Spiderman (the "mysterious masked marauder" has telltale blue legs and just happens to wear a blue mask that doesn't quite hide his beak) but it's good fun.

Trollheart 02-16-2017 02:37 PM

Okay, well the first steps into our little darkened corner of the Marvel Universe were light-hearted and cartoonlike, but I can assure you this journal within a journal will not be concentrating only on the light and fluffy side of things, and to prove that, next up we have
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That's right: the big guy himself, baddest of the bad, known from just about every media and reference you can think of, the original vampire, the one, the only
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The Count may seem an odd subject to feature in a comic, even a Marvel comic, but fact is, that up until about 1971 comics were forbidden to feature vampires of any sort. Then the law was relaxed slightly; if the vampire being portrayed was from literature, that was okay, and of course that opened the door for Marvel to start working on their own adaptation of the most famous vampire of all. And to give them credit, they seem to have made a good job of it. They resisted the urge to just transplant him into the twentieth century (which was then the present) and instead revisited his own life story. Of course, they had to use a whole hell of a lot of artistic licence, but they still managed to create a believable backstory for the Count.

And here it is.

After finally tracking down a copy of Suspense issue seven from 1951, when all this began, I was more than a little disappointed. Given what I had read on Wiki about the biographical history of Marvel's Dracula, I had hoped I would see drawings of him in the fifteenth century, but as it turns out his genesis is explained by way of a tale related by a man who calls to the house of a horror writer, one Xavier Sandor, to try to convince the writer that Dracula yet lives. The man, who calls himself Tartoff, explains that he has been tracking Dracula across the world, and the trail has led to here. Sandor is of course skeptical: as he says himself, he writes about vampires and other demons for a living, but he doesn't believe in them. To hear someone say they exist is preposterous to him, but if nothing else he acknowledges that his visitor has come a long way to speak to him, and he should afford him the courtesy of giving him a fair hearing. Besides, what he hears, while it almost certainly will not be true, may give him inspiration for the story he is currently writing, as he is at the moment suffering from writer's block.

And so he listens as the mysterious Tartoff tells the tale of the evil count who was doomed to wander the Earth for eternity because of the horrors he perpetrated on his fellow humans. Now, oddly and very annoyingly, this story does not contain the birth (“to darkness”, as Anne Rice would put it) of the vampire, and so I have to take the information Wiki has and drop it in here without unfortunately any other source. I'm not sure where this information came from – perhaps the story comes up in a later issue – but I feel it's important to explore the creature's origins, as according to Marvel.

Born Vlad Dracula in 1430 in Transylvania, he took over the throne of that country when quite young, and was wounded in battle in 1459, necessitating the services of a witch called Lianda, who was a vampire unbeknownst to him, and turned him in revenge for his persecution of her people, the Romanian gypsies. After defeating Nimrod, the most powerful vampire on Earth, Dracula took his place, becoming the ruler of all vampires. As related in the novel by Bram Stoker, he was defeated by Abraham Van Helsing and Jonathan Harker, and sealed in his coffin but later the Frankenstein monster accidentally freed him. Thereafter he wandered Rome, Hungary and England in his insatiable quest for blood.
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“Dracula”

Yes, it's hardly the most inspired of titles for the first story in the series, I know, but that's how it is. And yes, despite what I believed above initially, they did in fact just transplant the Count into the twentieth century; though being Marvel, this would never be the trite "Dracula wakes up in 1970" or whatever line that some writers might pursue, the line of least resistance. Marvel were always about more than that.
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Revealed in his own long-running series (seventy issues) via The Tomb of Dracula, this is where we first meet the Count after his last imprisonment in his coffin. I'm not quite sure what era we're in here, but given the cars and the fact that someone would only bring ten dollars with them on a foreign expedition (America to Transylvania) I would have to assume we're talking 1950s/1960s? Anyway, Frank Drake, last living descendant of Vlad Dracula (the family changed their name when they left “the Old Country”) is desperate for money, having already blown a huge inheritance, and when his friend, Clifton Graves, learns that Frank is actually from the Dracula bloodline, and that he has the very Castle Dracula itself on his hands, he sees a golden opportunity, both for Frank to remake his fortune and perhaps for he, Clifton, to coin it in too. A perfect tourist opportunity, not to be missed.

And so the two of them head to Romania, with Frank's girlfriend Jeanie in tow. There is tension in the car as they drive, as Jeanie used to be Clifton's girl but they split up; he however does not accept that it's over and keeps trying to win her back. As they reach the castle Frank has a dread feeling of deja vu, as if he's been here before, and a very familiar feeling steals over him, as if, as if he is coming home. Confused by these new thoughts, he retreats into himself, trying to work it out, while Clifton goes off to explore, and falls through the rotten floorboards, finding himself in a passage that leads to the very burial chamber of Dracula, where he comes across the fabled coffin itself. Opening it, he finds a skeleton inside, with a large piece of wood stuck in its breast. This can only be the wooden stake which Stoker's writings claimed was driven through the vampire's heart. Not believing such tales – thinking that the corpse belonged to a madman who had somehow convinced the terrified villagers around here that he was a vampire – he takes the stake out.
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Anyone who isn't following along and doesn't know what's going to happen please leave now; you're too stupid to be reading this. :)

Graves heads off, murder and the retaking of his lover in his mind, visions of riches dancing in his brain, so much so that he fails to see that behind him the skeleton, freed from the stake that pinned it down, is acquiring flesh again, as mists swirl around it, and moments later it rises from the coffin, a man again, a vampire, and Dracula is reborn! Laughing at Graves's attempts to shoot him, he bats (sorry!) the gun aside and throws the man down into the pit, there to await his dread fate. Then Dracula hears the sounds of voices in his castle, which he had assumed deserted, and goes to investigate. Attempting to draw Jeanie to him by his hypnotic gaze, he is outsmarted by Drake, who knocks his girlfriend out and then uses the silver compact he had given her to drive Dracula off, silver being poison to vampires.
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When the villagers come across a dead barmaid, they know that Dracula has been awakened, and not surprisingly blame it on Drake and his party. As you would expect, they form a mob to confront the creature in its castle in time-honoured style. Meanwhile Dracula, his hunger for now sated but unsatisfied (“the girl was bitter, full of petty evil”) returns to his castle and spies Jeanie sleeping. He is again frustrated though as he bends over her, recoiling from the golden crucifix around her neck. When Drake reveals who he is, his opponent snarls but takes a step back when the human produces the compact again, this time opening it and showing him the mirror inside. He throws it at the Count, who reels back but grabs Drake, punching him and knocking him to the ground. As Jeanie wakes, Dracula, now undisturbed, orders her to remove the protective crucifix, which she does. The villagers, seeing the dropped religious symbol as they enter the courtyard, set the castle on fire while Frank, dazed but not dead, again rises and attacks Dracula with the compact. He, seeing the castle now in flames, flies off, cursing.

Outside, the villagers, seeing the castle burn, turn away as Frank looks in anguish at the body of his girlfriend. His anguish is soon worse though, as she stands up, not dead, but turned into a vampire, and walks off laughing, as a bat joins her, hovering above her.
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The Batlord 02-16-2017 04:13 PM

I only read the first paragraph, but I need to point out that the prohibition on vampires was not a law. It was an edict by the Comics Code of Authority, which was a private, self-governing body that ruled over comics. It was not governmental and had zero legal authority.

In the fifties there was an extreme backlash against comics by moral guardians who thought that comics were causing juvenile delinquency that led to congressional hearings, and in response the comics publishers as a whole decided on guidelines to forestall actual laws that would likely be even more Draconian. The rules were slowly relaxed over the sixties and seventies, but with the rise of comic book stores in the late 70s-early 80s those rules were almost entirely thrown out.

The whole reason anyone paid attention to the Comics Code Authority in the first place (aside from the early fear of government action) was that comics were almost entirely sold on racks in grocery stores or drug stores or ice cream shops or candy shops, who refused to carry anything that didn't have the Comics Code seal (an actual seal that was on the cover of every single issue released during that time period, and even into the 90s), but with the rise of dedicated comic book stores run by comic nerds who didn't really give a **** about family friendly bull****, the comics code pretty much became completely ignored.

The Batlord 02-16-2017 04:32 PM

Comics Code Authority Abandonment - Wikipedia

Trollheart 02-17-2017 04:52 AM

Quote:

Originally Posted by The Batlord (Post 1806265)

What's your point, bitch? :confused:

The Batlord 02-17-2017 10:20 AM

Quote:

Originally Posted by Trollheart (Post 1806393)
What's your point, bitch? :confused:

My point is that you're wrong and I needed to tell you.

Trollheart 02-17-2017 12:07 PM

Quote:

Originally Posted by The Batlord (Post 1806441)
My point is that you're wrong and I needed to tell you.

Wrong about what?

The Batlord 02-17-2017 12:43 PM

Quote:

Originally Posted by Trollheart (Post 1806507)
Wrong about what?

Quote:

The Count may seem an odd subject to feature in a comic, even a Marvel comic, but fact is, that up until about 1971 comics were forbidden to feature vampires of any sort. Then the law was relaxed slightly
There was never a law.

Trollheart 02-17-2017 01:15 PM

Whatever, dude. :rolleyes:

Traditionally, the Comics Code Authority prevented Marvel from publishing vampire comics. This was revised in early 1971, when comics were allowed to publish characters and beings from established literary works. Later that year Morbius appeared in Spider-Man for the first time, and Dracula followed in his own title some months later.[1]

https://en.wikipedia.org/wiki/Dracula_(Marvel_Comics)

Frownland 02-17-2017 01:20 PM

Rules=/=law

The Batlord 02-17-2017 01:40 PM

Quote:

Originally Posted by Trollheart (Post 1806548)
Whatever, dude. :rolleyes:

Traditionally, the Comics Code Authority prevented Marvel from publishing vampire comics. This was revised in early 1971, when comics were allowed to publish characters and beings from established literary works. Later that year Morbius appeared in Spider-Man for the first time, and Dracula followed in his own title some months later.[1]

https://en.wikipedia.org/wiki/Dracula_(Marvel_Comics)

I know what the Comics Code Authority is. I explained it to you yesterday. It is not a government organization with legal authority. It is private, and therefore all of its rules are optional.

Trollheart 02-17-2017 02:12 PM

So I said law when I meant rule. Kill me. By which I mean, **** off. :)

The Batlord 02-17-2017 03:02 PM

Next time be more careful in your choice of words.

Trollheart 02-17-2017 07:42 PM

Quote:

Originally Posted by The Batlord (Post 1806642)
Next time be more careful in your choice of words.

No.

Trollheart 02-25-2017 01:53 PM

You think your job sucks? How would you like to be the herald for one of the most powerful, godlike and hated creatures in the universe? Tooling around through space on a surfboard? And then end up trapped on one of those planets he was supposed to consume? Yeah: nine to five not looking so bad now, huh? Meet
http://www.trollheart.com/silversurfer.png
Born Norrin Radd on the far distant planet of Zenn-la, his race have reached the apex of evolution. With every evil eliminated – war, crime, poverty – his people have slipped into a “Eloi-like” state of boredom and listlessness, or so it seems to him. Nothing is built any more. No science is practiced. Nobody strives, nobody questions, nobody yearns. His society, in other words, has become stagnant, and Radd does not like this. He yearns to travel back to the time before perfection was achieved, and to this end visits the museum of antiquities where he climbs into a time machine, though it does not physically transport him anywhere. It's called a Mental Transportation Element, and it creates pictures in his mind of the time he wishes to see, from the very earliest savage days of Zenn-la, when its inhabitants struggled for survival and dominance over the animals, to the wars that tore through his planet for centuries, finally culminating in their Age of Reason, where war was renounced and the population dedicated themselves to study, art and literature.

He speaks to his lover, Shalla Bal, about his dissatisfaction with how things were on Zenn-la, where centuries of academic knowledge can be downloaded into the brain in an instant, making true learning redundant, where the heart's desire can be created by machines and where the parliament discuss endless laws, completely aware of the fact that their discourse serves no purpose, as they are governed by computers. He remembers how once, the people of Zenn-la were explorers, adventurers who conquered galaxy after galaxy (actually, they may not have conquered them, the text doesn't make that clear, but you have to assume some of them were inhabited and would have put up a fight) but that after so long exploring and colonising they grew bored, and returned to their home planet, never to leave again, the urge to explore and test the frontier forever satisfied, and no longer attractive to them.

Just then the alarm sounds, for the first time in a thousand years. An unidentified spacecraft has been detected moving towards them, brushing aside their intricate defences. Though worried at the thoughts of a possible invasion after all this time, Radd believes this may be the impetus his people need to, well, get up off their arses and do something instead of lolling around all day, looking for more and better ways to waste time and divert themselves. As the citizens and government panic, and dither about how to face this unexpected and seemingly all-powerful enemy, they turn to their computers for the answer. That answer is that they must deploy the Weapon Supreme, their planet-busting super weapon, which is the only thing that can save them. Unfortunately, the backwash from the weapon, in addition to knocking many smaller planets out of their orbits, wreaks havoc on Zenn-La, reducing it to rubble. But at least the invader has been destroyed.

But then they see that it has all been for nothing. The invading vessel, a massive globe nearly the size of their own planet, is not destroyed. It had moved into another dimension to avoid the blast, and now comes triumphantly onwards. Despair and panic grip the citizens, as long-submerged and forgotten fears surface, but cometh the hour, cometh the man (or in this case, the alien) and Radd is determined not to just lie down and accept what seems to be an inevitable fate. He rushes out into the streets, seeking allies to help him defend the planet, but finds to his dismay (though surely not surprise) that nobody shares his defiant attitude. He comes across a scientist, and demands a spaceship be built to carry him up to the alien, there to find out what it wants and perhaps turn it aside. Luckily for him, as mentioned, these people can create something like that in seconds, and so they do, and he sets off.

Approaching the ominous alien ship he hails it but receives no answer. Suddenly his ship is gripped in an irresistible force and pulled towards, and then inside, the alien ship. Here he comes face to face with the mighty Galactus, an alien cosmic entity who stands many hundreds of feet tall, dwarfing Radd, and tells him that his planet is to be consumed by the titanic being, to provide energy which will sustain the massive alien. The name of Galactus – also called the Planet Destroyer, and with good reason – is known to Radd, even though he has never personally been beyond his home planet, and he quakes and quails as he considers the fate which now awaits Zenn-la.
http://www.trollheart.com/surf1a.png
Galactus doesn't seem, on the face of it, evil really. He explains that he laments the imminent loss of life on Zenn-la, but that he simply has not time to scour the universe looking for suitable, uninhabited planets. He likens his destroying Zenn-la in order that he may live to a human stepping on an ant-hill, and it's kind of hard to argue with that sort of logic. Radd, however, offers to be his herald, one who will do all the groundwork for him, find him uninhabited planets he can consume, if he will spare his homeworld. Galactus agrees, and Norrin Radd is transformed into ... the Silver Surfer!

For ages uncounted he roams the universe, searching for planets for his master, ensuring no life resides on them. But finally he comes to Earth, at a time when Galactus's hunger is stretched to breaking point, and the huge entity decides to destroy this world regardless of the life teeming upon its surface. Having come to know and respect the humans here, the Silver Surfer defies, for the first time ever, his master, who tries to destroy him but is prevented by the Fantastic Four, who have recovered the Ultimate Nullifer, a weapon of even more power than the Weapon Supreme that the people of Zenn-la possessed. Unwilling to face its awesome power, Galactus backs down for the first time ever, but since the Surfer betrayed him, he takes away his powers, dismissing him as his herald, and trapping him on Earth. He who had roamed the trackless depths of the universe is now condemned to the flimsy confines of one small blue-green world.
http://www.trollheart.com/surf1b.png
Notes

The first thing that struck me about this is the incredibly stiff and over-dramatic style in which it's written. Instead of saying things like “We're going to die because we became too arrogant” it's sentences like “We, who thought ourselves the mightiest of the mighty, are now brought low by this unknown alien force.” And so on. It's very flowery, almost laughably so. Also, it seems Radd must articulate every thought in his head - “The museum of artifacts: pulling me towards it” or “I feel my destiny calling” - which also gets a little wearing. It's not just this story though: there's a small feature after this, in the same comic, about The Watcher, and the same archaic forms are used there. A doctor, lamenting losing his patient, wails “We are only human: if only we understood the secrets of the universe!” Uh, yeah dude. People really do talk like that. No, they do. Really. :rolleyes:

It's quite a pity really, because although intrinsically, a story about an alien who gets made into some new alien who can surf the stars (what was Jack Kirby on when he worked this one out?) being hard enough to credit anyway, it makes it doubly difficult to treat it with any kind of seriousness – even comic seriousness, where we all suspend our disbelief for the duration – when the speech is so bloody stilted.
http://www.trollheart.com/surf1c.png
I also have to laugh and grudgingly applaud the lack of effort to explain what the substance that covers the Silver Surfer's body is - “A silvery substance,” says Galactus, “of my own creation.” Nicely dodged, guys. Stan Lee was the same with cosmic rays and gamma rays, neither of which he understood, the former of which he made up, but hey: it's comics, who cares? Except that later, as you grow up and are not quite as willing to accept things on trust as you were when you were a kid, you do care. You want to know how and why these things happened, and it's a bit deflating to find that there was precisely zero scientific research put in to any of this. It wouldn't be quite so bad if this were being played for laughs, but it's clearly meant to be taken seriously, which kind of only makes me want to laugh more.

I must freely admit, the Silver Surfer was never one of my favourite characters growing up. I disliked his aloof, holier-than-thou attitude, was not crazy about his white eyes and to be honest, even to someone brought up on the fantastic and weird traditions of Marvel, he seemed a step too far. Flying on surfboard? In space? A huge alien who eats fucking planets? Get out. There was also a marked lack of humour, something I found integral and often vital to Marvel, in The Silver Surfer series. It always seemed so damn serious, self-important and up itself. Spiderman this was not! I always kind of hoped Galactus would eat him, either on purpose or by accident, the latter of which would be at least funny. “Now where is that lazy herald of mine? Belch! Oh, excuse me!” :laughing:

I think once he was allowed leave the confines of Earth and get back out into space the stories got better – there's only so much you can do on Earth when you're basically invulnerable and no fun at parties – but we'll see as we go along. For now, this is at least the origin of certainly one of Marvel's weirdest and trippiest characters. Ah, those heady sixties!

Trollheart 02-26-2017 10:30 AM

Marvel has a habit of often collecting superheroes and putting them together in fighting justice gangs. The Avengers. X-Men. Fantastic Four. And these guys.
http://static.tvtropes.org/pmwiki/pu...ans_2_2361.jpg
You know, it's weird but there are some eerie similarities between this and The Silver Surfer. Both have their genesis in a Fantastic Four comic, both are highly intelligent and advanced civilisations (although the Inhumans originate on Earth) and both have a connection to an alien race, as we'll see. Also, both were created by Jack Kirby.

As Man struggles with the elements and tames fire, another race has managed to become far advanced, but wary of these superior beings Homo Sapiens hunts and shuns them, and they eventually move to their own city, Attilan, where they devote themselves entirely to learning and science. Finally, their leader, Randac, decides the time has come to test the Terrigen gas, which they have developed, and which will either turn out to be the answer to man's own evolutionary advancement or will destroy him, unleashing a deadly plague upon the planet. Unwilling to ask his people to do what he would not, Randac volunteers to be the test subject while his people look on in awe. Meanwhile, a representative of the alien race the Kree (who feature a lot in Marvel) has been awoken from a sleep of thousand of years, and wondering what could have activated his program and roused him, the being known as The Sentry, seeing the gleaming city rising above the mud huts and caves of early Man, deduces that his master's experiment has been a success, and approaches Attilan.
http://www.trollheart.com/inhum1a.png
The Sentry thinks back to when his masters arrived on Earth, trying out a small experiment by seeding a portion of the emerging human race with certain advancements, speeding up their evolution and rearranging their genes, to see, well, what would happen. But it seems the Kree lost interest and fucked off back across the cosmos, leaving the forgotten Sentry to wait down the millennia until their project came to fruition. Now that it has, and even if his masters are no longer bothered, the Sentry must follow his programming and investigate. And so he does. The people of Attilan do not however shrink from or fear his approach, but welcome the stranger. He has come at a very portentous time, as Randac is about to emerge from his exposure to the Terrigen gas.
http://www.trollheart.com/inhum1b.png
The Sentry tells the inhabitants of Attilan about the Kree experiment, finally solving a mystery that has plagued the more advanced humans for generations, and though it is unlikely his masters will ever return, the Sentry still wishes to gain all the information about the experiment that he can, in case they ever do coem back and he has to report. He finds that Randac has been changed, that he has gained a power, specifically, to be able to blast people with some sort of ray from his hand. The Sentry nods, and tells Randac that after this his people must be called the Inhumans, for they are so much more than human. Randac agrees to let all his subjects enter the Terrogen chamber so that they can all be changed, and the Sentry buggers off.

That's the origin of the Inhumans, but it leaves me feeling vaguely unfulfilled. The next story in this particular issue deal with one of them making his way into the city and being, shall we say, not exactly welcomed with open arms? He reports back to Black Bolt, who I assume is Randac, but it's sketchy. I remember from the time I read The Inhumans as a kid that something happened to Black Bolt – who is the leader of the Inhumans – that prevents him speaking. It's not that he's been struck dumb or anything, more something to do with some idea that if he ever speaks his voice could destroy the world, or something. But this issue doesn't make that clear, instead seeming to jump ahead, assuming we know who Black Bolt is. Well, it is a special, so maybe they do expect you to have read all the relevant issues. Meh. Perhaps, when we start reading their own series we may get more answers. For now though, here's a quick rundown of who's who in the Inhumans.
http://www.trollheart.com/inhum1c.png
Black Bolt: Leader of the Inhumans, he is silent as above but has great mental powers which he can channel through the tuning-fork-like antenna on his head.

Medusa: His wife and also cousin. Like the gorgon of myth, she can use her hair almost as an appendage, and it is preternaturally strong.

Crystal: Sister to Medusa, she can control all aspects of the four elements: fire, earth, air and water.

Gorgon: His bull-like powerful legs can create an earthquake if he stomps hard enough.

Karnak: Technically not a true Inhuman, as he chose to forego exposure to the Terrigen mist, but he is a superb master of tactics and martial arts, and a cunning strategist.

Triton: Basically a human fish, Triton is very powerful and fast when underwater, can of course breathe easily under the sea but does not do so well on land, where he has to have artificial aids to allow him to remain out of water.

Maximus: Evil brother to Black Bolt, he is a genius whose control over the minds of others is almost total, and he constantly wars against the Inhumans, trying to unseat his brother and take his kingdom.

Ahura Boltagon: Son of Black Bolt, and another who has devastating psionic powers.

Luna Maximus: Perhaps the only non-”pure” Inhuman, she is the daughter of Crystal and the X-Man Quicksilver. She has many powers though, including being able to divine a person's state of mind and if necessary manipulate it, basically an empath on steroids.

These are of course just very basic sketches. Once I start reviewing these guys in detail I'll be going a whole lot more into each character's traits, personalities and powers, and where they stand in the power structure of the Inhumans.

Trollheart 02-26-2017 05:26 PM

I'm pretty sure I'm correct in saying that never before, or since, did Marvel create a character purely for merchandising and promotion, but such was the case with our next look behind the locked doors and into the dusty, seldom-swept forgotten chambers of minor Marvel characters. Seeing how popular KISS had become, not only as a rock band but as a merchandising brand, their label, Casablanca, asked Marvel to develop for them a female hero who they could use to promote and sell disco records. Sounds a bit bizarre, almost like putting the cart before the horse, but this is what they did, and so a new hero was born.
https://i.annihil.us/u/prod/marvel/i...background.jpg
A mutant by birth, Alison Blaire's ability to control and direct light and sound first manifest when she is in high school, securing her a job as the “human lightshow” at the discos. Always on the alert for new mutants, and eager to contact them with a view to either recruiting or at least helping them understand their abilities, three of the X-Men – Cyclops, Phoenix and Nightcrawler – track a signal to a local disco in New York, unaware that they themselves are being tracked by a mysterious organisation called the Hellfire Club, an inner circle of which is dedicated to taking power at any cost. Now, I'm not up on the X-Men – they were never my favourite heroes, not even my favourite group: I was really more of an Avengers girl – but it appears that one of the Hellfire Club has designs on wooing Phoenix (Jean Grey) from the X-Men and into joining the Hellfire Club, and this man, Jason Wyngarde, is also present here. We learn that the rest of the X-Men, who had gone to investigate another signal, this one from Chicago, have been captured by the Hellfire Club's ally, the White Queen, Frost (look, don't blame me: I don't write this stuff!) but one junior X-Man in training, one Kitty Pride, has escaped.

She is still in the building, and Storm gives her a telephone number to ring, and she evades her pursuers, her power being the ability to move through solid objects at will. She gets to a phone, rings Nightcrawler, who is waiting outside the disco, but just then the Hellfire Club goons attack. Using specially adapted weaponry that renders their powers useless, the goons tackle Nightcrawler and others head into the disco, where Alison Blaire has revealed herself as Dazzler, the mutant Cyclops and Phoenix sought. As the two of them are attacked, Dazzler fights back with the power of light, rendering one of them (who presumably was not prepared for this new mutant and has no defence against her) catatonic. Luckily for the other two X-Men, he was the one holding the weapon that was nullifying their powers, and they are now free to strike back.
http://www.trollheart.com/dazz1a.png
Having disposed of the goons, Cyclops tells Dazzler that she is a mutant, which is news to her. She has apparently never up to now questioned where her powers came from, and now she is told that she is special, and that that could get her killed, as she has just seen. With little choice left, she tags along with the three X-Men as they go to free their comrades in Chicago. Blah de blah blah, don't really care about the X-dudes; upshot is she helps them free the others and then says the life of an X-Man is not for her and heads back home.

The next time we meet her is in her own title, Dazzler. The first page of this first issue has her using her powers against the toughs of a record company executive who had offered her an unfair contract which she had refused. She manages to blind and deafen the goons but firing wildly, one of them manages a lucky shot and takes out her radio, which stops the music and so cuts her power off. She is then rescued by Spiderman, who had already met and fought alongside her in one of his own titles. To be fair, the comic does not glamourise the music business nor make it seem that it's easy to succeed. Dazzler is living on the breadline, two months behind in her rent and with no food. As she says herself, all that is left in the fridge is “half a cantaloupe and a packet of crackers. I'd fake tomato soup, but I can't afford the ketchup!” No, life is not all roses for this young lady, and her powers, while they may be useful, don't appear to be helping her earn any money. She is something of a cliche, not surprisingly, with a strict father who wishes her to follow him into the law, being a judge himself, and to whom she has not dared reveal her mutant powers. She feels like jacking it all in, but music means so much to her.
http://www.trollheart.com/Dazz1b.png
So far, so melodramatic, but so at least realistic. I'm sure there are hundreds, thousands, or more, kids who leave home trying to be a star and make it in the music biz (or there were, before the likes of the X Factor, so maybe I can grudgingly give that show some credit for providing an outlet, a safe outlet, for kids who seek fame and fortune) only to find that the world is a cold, hard, lonely place, as Alison is finding out now. She thinks back to her first realisation of her powers, when she was singing in the school talent contest and some local thugs broke in, trashig the place and attacking everyone. She responded with a blast of light so powerful and intense that it blinded everyone – except her – and she knew that somehow she could draw on this amazing ability when she needed to.

Now it's the turn of the Avengers, in what's rapidly becoming a list of guest starring spots, or a sort of product endorsement for Marvel, the product being their many superheroes! Alerted by the Beast (don't ask) to auditions being held at a top night club called “Numero Uno”, Blaire heads there but finds she has competition in the shape of the Enchantress, a goddess from Asgard who has come down to ... you know what? This is just pointless and I can't follow, or in some cases believe it: read it if you want, but take it from me, she's here to battle for the singer slot. Good Lord, Lee! What, again, were you thinking of? Um, Dazzler wins and the Enchantress leaves, vowing to return and wreak an unholy vengeance. Um again.
http://www.trollheart.com/Dazz1c.png
Notes

Not sure what to say, really. The plotting for this is all over the place, pulling in many diverse Marvel characters and settings. It makes little sense, to me, anyway, but then I suppose the core idea was to sell a brand, and they do that ... well, they don't do that very well either. They mention Pink Floyd (EMI) and Billy Joel (Capitol) but none of their own artistes, and they also namecheck a Marantz sound system, but other than that, I really don't see the point. I can't see this, on the face of it, turning into any sort of epic adventure, but then the Wiki page says she meets Galactus! How in hell that happens I can only guess. My head hurts.

Further note

Stan Lee, you cheap whore, you! Within these pages are a blantant ad for Hostess Fruit Pies, in which Daredevil (who I never liked anyway) uses them as a way to foil criminals. Oh god! Superheroes advertising candy treats? Is there no low you won't sink to, Stan? Shame on you.

I think it's time to get back to Judge Dredd...
:shycouch:

The Batlord 02-26-2017 07:39 PM

Amusing that a character designed to sell disco has been so immortalized simply for having a minor place in the Dark Phoenix Saga. Dazzler was in the pilot for that never-was Pryde of the X-Men cartoon, then she was basically a stripper during the Dark Phoenix Saga in the 90s cartoon, and she still has a solid place in the current comics as well (last I heard she was an agent of S.H.I.E.L.D. who was basically the ambassador to mutants, but was kidnapped and replaced by Mystique, and now that Dazzler's free she kind of wants to ****ing kill Mystique).

The Batlord 03-25-2017 05:57 PM

Oh ****, I totally forgot, but if you're down for Spider-Ham then maybe... I guess you should read the recent Spider-Verse event. I mean, it's not the best thing ever... but it hilariously prominently features Spider-Ham in a legit Spider-Man story that isn't a joke.

Spider-Verse – GetComics


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