78: Blinking screen of death
Who dosen't f*cking hate this?
Thankfully these kinda technical problems are rare today (unless you have an Xbox) but back then this was a huge problem, especially for the NES because of that bullsh*t front slot with a hinged cover design.
A lot of times it seemed like the only way to solve the problem was... Well.
77: That blowing into cartridges bullsh*t
This is what you did with any cartridge game that didn't work, but it occured most often with NES games.
One thing I wanna know is why did the NES and SNES carts have to be so damn big? Their bottoms were wide and exposed the pins which attracted a lot of dust and that was usually the problem. Genesis cartridges didn't have this problem so much because the cartridge slots were much thinner.
And they have been WAY more durable than NES and SNES cartridges for that reason.
All I can say now though is thank god for CD's and emulators.