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Comus 02-26-2010 07:29 PM

nukes are incredibly useless in SC1

In a PVT terran have a pretty ridiculous advantage early game. Spider mines and siege tanks basically disable the protoss ground army until they can get drop ships to do bulldogs (dropping zealots onto sieged tanks) or mine drags (dropping zealots onto sieged tanks next to mines to destroy everything) and high templars for the storms. They can also harrass very effectively with vultures after planting their mines. Protoss have DT's which are hard to counter if you don't know what you're doing.

Either way, given the balance, the better player is pretty much always going to win, regardless of race.

TheBig3 02-26-2010 10:20 PM

Quote:

Originally Posted by Comus (Post 831584)
nukes are incredibly useless in SC1

In a PVT terran have a pretty ridiculous advantage early game. Spider mines and siege tanks basically disable the protoss ground army until they can get drop ships to do bulldogs (dropping zealots onto sieged tanks) or mine drags (dropping zealots onto sieged tanks next to mines to destroy everything) and high templars for the storms. They can also harrass very effectively with vultures after planting their mines. Protoss have DT's which are hard to counter if you don't know what you're doing.

Either way, given the balance, the better player is pretty much always going to win, regardless of race.


You'll have to forgive me, its been years since I've played that game or RTS's with any real commitment. In general I like the social aspect of gaming, and RTS is decided anti-social. I'm currently WoWing out and there's at least a guild chat.

CanwllCorfe 02-26-2010 10:53 PM

Starcraft kinda sounds like World of Warcraft cause they both end in craft. Well.. I don't know much about the game so I didn't get it but it was pretty entertaining anyway!

mr dave 02-27-2010 01:28 AM

Quote:

Originally Posted by Comus (Post 831584)
nukes are incredibly useless in SC1

pfft as if. nothing stops a rush better than nuking your own base. :ar_15s:

Thrice 03-01-2010 11:50 AM

I got my SC on back in the day. I was a nasty tosser. After Blizzard moved on, I did as well, and have been sitting on WC3 TFT for a looooong time. I'll put money on it that I would wreck anyone on this forum TBH. I have a bad attitude about SC2...they waited too long. I don't feel the need to even get down on the game once after having been told the release date was every 'December of next year' I honestly think I'll stick with the Frozen Throne until my death.

TheBig3 03-01-2010 12:19 PM

Quote:

Originally Posted by Thrice (Post 832475)
I got my SC on back in the day. I was a nasty tosser. After Blizzard moved on, I did as well, and have been sitting on WC3 TFT for a looooong time. I'll put money on it that I would wreck anyone on this forum TBH. I have a bad attitude about SC2...they waited too long. I don't feel the need to even get down on the game once after having been told the release date was every 'December of next year' I honestly think I'll stick with the Frozen Throne until my death.

I don't know man. I love me some WC3:TFT but Starcraft was just strait badassery.

I don't think they're going to bring WC back to the RTS platform but Star Craft is a monster. I'd consider TFT the drawing board for SC2. They were moving to an MMORPG anyhow and figured "**** it, lets try 4 races, heros, completly diffrerent resource gathering, and tons and tons of micromanagement"

I don't think everything will make it to SC2, but I bet the good stuff will.

__________________________________________________ _______________

On an unrealted note: RTS games lose their appeal with me because once a new game has been released, the pool becomes smaller and its only the hardcore rabid freaks that play. I don't play team games anymore because I'm tired of getting screamed at by my idiot partners.

Whats your account name thrice, I'll play ya.

Comus 03-01-2010 02:59 PM

SC still has the good three races, the thing with WC3 was most of the races were very similar, when compared to SC where they were completely different. The most variation in WC3 was the heroes, which thankfully will not be making a return to Blizzard RTS soon. Check out some youtube videos from the beta, (try huskystarcraft or HD starcraft youtube channels for the best ones). Micro was the ****tiest thing about WC3, the fact that you could completley ignore Macro in favour of micro is pretty stupid. Especially since SC forced you to do both.

SC2 seems to be favouring macro a lot more, but people playing are still pretty positive when it comes to the micro part of the game. Of course it took SC players years to learn all the different micro tricks.

TheBig3 03-01-2010 09:40 PM

Quote:

Originally Posted by Comus (Post 832528)

SC2 seems to be favouring macro a lot more, but people playing are still pretty positive when it comes to the micro part of the game. Of course it took SC players years to learn all the different micro tricks.

this is why I end up hating the games. Everything becomes a pre-planed execution that only changes when someone makes a mistake.

To me, free-for-alls were the best way to play because you couldn't dominate completly another player, and upsets would come left and right.

You still play comus? I should play some of you guys.

mr dave 03-02-2010 01:34 AM

Quote:

Originally Posted by TheBig3KilledMyRainDog (Post 832697)
I should play some of you guys.

i re-installed it not too long ago. not quite sure how we'd plan it though, i work odd hours but i'd give you a go.

personally i always preferred playing co-op against a bunch of AIs.

Comus 03-02-2010 03:21 AM

I just really watch nowadays, I found my execution and timing is pretty far off what it really should be. I'm very out of practise, but maybe we should organise something when I get my uni work sorted.


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