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Old 10-31-2008, 07:21 PM   #331 (permalink)
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Originally Posted by Strummer521 View Post
Just an aside about the wiimote...I think it's an interesting innovation and I don't have too much experience with the wii to be able to say more than that. But it's obvious that a lot of gamers are not comfortable with making the jump toward the very new gameplay mechanics it requires.
It dosen't always require it though, several Wii games like Brawl, Mario Kart Wii and the new NiGHTs game also let you use the classic and Gamecube controllers.

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Personally, I'm not interested in having to control a game in non-traditional ways, although I do find the DS great for minigames and other secondary features (The wario giant slingshot in Super Mario World...being able to draw the designs on t-shirts in Animal Crossing as though you were drawing with a pen etc..). I think the idea of controls that make me move more than my fingers are an interruption of the immersion that makes gaming a unique experience. I don't want to be reminded of my own existence while trying to pretend I'm someone else.
Wait what?

That dosen't even make any sense. If you can jerk off once a day then you can move your arm, you all make it sound like it's really f*cking hard.

I love it because I have boney fingers, my fingers are more likely to ache from using traditional controllers than my arms are likely to ache from swinging the wiimote around. I think it's great.

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Mostly I just wish that game companies would devote their push toward innovation to the f***ing software.
The wiimote should and can allow companies to put forth more innovative software, they simply don't want to because they're jerking off to the graphics for 360 and PS3 and since the Wii's graphics are too weak to handle the same kind of games as those platforms, they would rather make multiplatform games for both of those systems than Wii exclusives.

In other words the Wii isn't getting the support it should because too many developers care more about graphics than gameplay.

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I realize that most of (or, at least, a lot of) the software is created by developers who are independent of Sony, Microsoft and Nintendo, but The companies which produce consoles still must have a ton of influence on what kinds of games are made, because they have to decide what they will release for their system.
Do you really think there's some assh*le at Nintendo headquarters telling Konami and Hudson Soft to only make party games?

Do you really think they would turn down an offer to make a Metal Gear Solid or Devil May Cry for the Wii?

None of the big companies tell third party developers what games to make. They're independant companies, they can make whatever the f*ck they want, it's only up to the hardware company to decide if these games will be licensed and released for their hardware. There's the expected censorship policies, but they're all pretty lenient what with today's emphasis on violent and edgy games.

Manhunt 2 was released on the Wii, so it's not like Nintendo aren't allowing any "mature" games for the Wii.

Nintendo have been a lot more lenient with third parties ever since they made the mistake of taking the blood out of the SNES version of Mortal Kombat, which ended up boosting Genesis sales as a result.
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I only listen to Santana when I feel like being annoyed.
I only listen to you talk when I want to hear Emo performed acapella.
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Old 11-01-2008, 04:41 PM   #332 (permalink)
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I'm not saying it's hard to use the wiimote. I've used it and it's fine. It's just that I prefer the traditional style of controller, because I'm so used to it that I'm almost not aware that I'm using it. Until physical simulation aspects in video games become much more extensive, I think they seem more distracting than immersive, though I'm not saying this will be the case for all players. My point about third parties wasn't that I thought Nintendo etc tell them what games to make...I just meant that I thought the game developers would be trying to make games that the console producers would be willing to pick up, so the preferences of the various platforms would have a decent degree of influence on how games were made and pitched. Perhaps I was using my imagination a bit too much on that one though; when I really think about some of the games I've seen and played, the consoles will let almost anything through that has decent enough graphics, apparently.
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Old 11-01-2008, 07:13 PM   #333 (permalink)
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Well this is what third party developers need to realise.

Yes, Nintendo are trying to reach out to more casual players and so called "non gamers" with the Wii.

But at they same time, they have no intention of alienating gamers and hardcore Nintendo fans. As Galaxy, Twilight Princess, Mario Kart Wii and Brawl have all proven.

Kirby, Animal Crossing and Pikmin games for the Wii are already in the works. And theres also talk of a Star Fox game (if Nintendo didn't make a Star Fox game for the Wii, it would only be the biggest mistake ever). So Nintendo have by no means abandoned their fans, they know what they want.

And I think Nintendo understand perfectly that third parties helped make them the powerhouse they are today. They understand that Nintendo fans enjoy third party titles too, so they have done their best to get as many classic games on the virtual console as possible.

Nintendo's relationships with companies like Capcom, Konami and Square Enix have been on and off. But they know that their games sell, and they have contributed a lot to Nintendos success. I don't think Nintendo would reject a Final Fantasy or Metal Gear Solid for the Wii. If they know what's good for them (and I have enough reason to believe they do), they would market the hell out of such a game if it were to ever be available (exclusively) for the Wii.

On another subject. People really downplay the consoles graphics. No it's not on the level of it's competition, but saying it has bad graphics is wrong. Unless you think the Xbox had bad graphics too, because the Wii's graphical power is pretty much on par with that system, which was considered the most advanced system of the 6th gen consoles.

So is Wii really nothing more than 6th gen console posing as a 7th gen? In terms of it's processing power, yes. But PS2 is still the best selling console of all time. I don't think a consoles processing power has anything to do with it's quality (See: 3DO), it's the overall design and the software, and I think the Wii is doing just fine. It's already cracked the top 10 best selling consoles of all time, so calling it a failure is just ridiculous.

And for anyone who thinks otherwise, then I would sure like to know what your definition of failure is. Because the PS3 hasn't even outsold the Sega f*cking Saturn yet. And no, I'm NOT making that up.
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I only listen to Santana when I feel like being annoyed.
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Old 11-01-2008, 07:35 PM   #334 (permalink)
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i dont like 3d nintendo games
i like all the old platformers
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Old 11-01-2008, 07:43 PM   #335 (permalink)
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What a load of crap. =/

Hey 2boo, I think I figured out what your next entry should be.
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Old 11-01-2008, 07:45 PM   #336 (permalink)
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I wonder if Nintendo is just very discriminating and, in a lot of cases, turns down games that they just don't feel are the right fit for them. I remember reading that it was Nintendo's decision not to release the new GTA game on the Wii (although, from what I've heard, No More Heroes seems much more interesting anyway) but they are coming out with a GTA game for the DS. They said they just didn't feel that the new GTA game was suited to their system, if I remember right...and I think it's very impressive if a console maker is thinking longterm about what their overall games library will look like. Maybe they're trying to be careful about that so they don't end up getting a bad rap like they did over the Gamecube? Anyway, I love the idea of a game system having, almost, a soul...so that some games fit it and some games just don't...it sort of humanizes the hardware (sorry if that sounds insane); I do think that Nintendo has always been the best at giving the public a clear image of what they're all about...compared to the ingenious and timeless Nintendo mascots the other consoles are kind of faceless, in less you want to count the Halo guy as the face of XBOX, but I don't think that's a very inviting face. Also, I really respect Nintendo for going they're own way and not simply trying to keep up with Sony and Microsoft (graphically and otherwise). I mean, what's the point of having three consoles that are all expensive if they're all the same? I'm sorry, but I'm not investing tons of money for a few exclusives (no matter how badly I want to play Little Big Planet).

Boo Boo, if you had to make a top ten games of all time list, what might it contain?
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Old 11-01-2008, 07:49 PM   #337 (permalink)
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What a load of crap. =/

Hey 2boo, I think I figured out what your next entry should be.
If you're referring to my posts, I sincerely apologize for trying to get a discussion going. I forgot forums are designed for posts like "Yeah! Cool list!!!" and "That's SOOO ***!"
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Old 11-01-2008, 07:57 PM   #338 (permalink)
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And theres also talk of a Star Fox game


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Old 11-01-2008, 09:45 PM   #339 (permalink)
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Well this is what third party developers need to realise.

Yes, Nintendo are trying to reach out to more casual players and so called "non gamers" with the Wii.

But at they same time, they have no intention of alienating gamers and hardcore Nintendo fans. As Galaxy, Twilight Princess, Mario Kart Wii and Brawl have all proven.

Kirby, Animal Crossing and Pikmin games for the Wii are already in the works. And theres also talk of a Star Fox game (if Nintendo didn't make a Star Fox game for the Wii, it would only be the biggest mistake ever). So Nintendo have by no means abandoned their fans, they know what they want.

And I think Nintendo understand perfectly that third parties helped make them the powerhouse they are today. They understand that Nintendo fans enjoy third party titles too, so they have done their best to get as many classic games on the virtual console as possible.

Nintendo's relationships with companies like Capcom, Konami and Square Enix have been on and off. But they know that their games sell, and they have contributed a lot to Nintendos success. I don't think Nintendo would reject a Final Fantasy or Metal Gear Solid for the Wii. If they know what's good for them (and I have enough reason to believe they do), they would market the hell out of such a game if it were to ever be available (exclusively) for the Wii.

On another subject. People really downplay the consoles graphics. No it's not on the level of it's competition, but saying it has bad graphics is wrong. Unless you think the Xbox had bad graphics too, because the Wii's graphical power is pretty much on par with that system, which was considered the most advanced system of the 6th gen consoles.

So is Wii really nothing more than 6th gen console posing as a 7th gen? In terms of it's processing power, yes. But PS2 is still the best selling console of all time. I don't think a consoles processing power has anything to do with it's quality (See: 3DO), it's the overall design and the software, and I think the Wii is doing just fine. It's already cracked the top 10 best selling consoles of all time, so calling it a failure is just ridiculous.

And for anyone who thinks otherwise, then I would sure like to know what your definition of failure is. Because the PS3 hasn't even outsold the Sega f*cking Saturn yet. And no, I'm NOT making that up.
uh.. sega saturn sold 9.5 million in its ENTIRE life. The PS3 has already sold 16 million..

I just find it funny how you can use the sales argument when it comes to wii, but then again it means nothing when discussing the gamecube or n64..

They alienated hideo kojima when they didn't make a console powerful enough for his vision. Same can be said for any developer trying to make a more cinematic experience as appose to one relying more heavily on unique gameplay.

In that sense it is nintendo's fault.
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Old 11-01-2008, 09:54 PM   #340 (permalink)
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uh.. sega saturn sold 9.5 million in its ENTIRE life. The PS3 has already sold 16 million..

I just find it funny how you can use the sales argument when it comes to wii, but then again it means nothing when discussing the gamecube or n64..

They alienated hideo kojima when they didn't make a console powerful enough for his vision. Same can be said for any developer trying to make a more cinematic experience as appose to one relying more heavily on unique gameplay.

In that sense it is nintendo's fault.
Oh don't let facts get in the way of a good yarn matious
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