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Old 03-08-2015, 04:36 PM   #81 (permalink)
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The Snes really perfected alot of of their Nes titles by the time they reached the 16 bit era.. Zelda, Metroid, Megaman, all the potential those characters had were unlocked on the Snes.

This in turn influenced programmers to step their game up further evolving the art of making videogames.
SNES is the best, man. I'm shedding a manly tear just thinking of all the great memories.

Mario: Mario 3 for the NES is the greatest of all time. Revolutionary at the time. The leaf...the leaf.

Tecmo Super Bowl III: Great graphics for a football game. Sexiest kickoff meter/bar of all time. srs.
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Old 03-08-2015, 07:19 PM   #82 (permalink)
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X-men : Children of the atom



I used to play this game for hours at my local arcade..

Few ppl played this game cause it was too fast, ppl now are used to Marvel Vs Capcom but Children of the Atom is the first game of the series that introduced that kinda art style & combat to the franchise..

The things you could do in that game were unseen at the time, i remember doing a combo on a kid with Cyclops and launching him into the air and finishing him with the super optic blast.

i don't even know how i did it, it was more luck than skill but regardless, it looked amazing.
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Old 03-08-2015, 07:26 PM   #83 (permalink)
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^^^

So you're a button masher basically?
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Old 03-08-2015, 07:30 PM   #84 (permalink)
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In that game yea, in Marvel Vs Capcom im a spammer.

Those games are to fast for me, i do better in the SF or KOF games.
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Old 03-08-2015, 09:35 PM   #85 (permalink)
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Hows about some Tekken?

I've been corrupted by MvC, everything is just too slow to be fun anymore.
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Old 03-16-2015, 12:09 AM   #86 (permalink)
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Which is how games are played as well. If a large group of people don't like the game that is being played, the creator will either scrap it or try something new. However, if the video game does well, the creator will make more (DLC's, sequels, etc). Pretty much how art works in general. If a band releases their EP and it gets positive feedback, they're more willing to put out another album to continue that positive streak. Same with painting, sculpting, welding, etc etc. If art gets good feedback, the creator is more willing to make it better.

Different strokes for different folks, but I still think video games can be considered an artform.
Yeah I don't mean to undermine that video games are an artform, i was just noting the differences in different processes of art. I will disagree, however, on the interactive element. You are right that artists do (frequently) create their art in response to their listeners' responses to their previous work or the like, but this isn't as immediately shaping the art in the way that you see it shaped in live performances. Take, for instance, the album "Oracle" by Sunn O))). It's technically a live album, played for the cats that were making the casts of their equipment. Both sets of artists were crafting their sounds in accordance to their audience. We see this with the general world of music production, but it is only this immediate in live performance.
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Old 03-22-2015, 12:40 PM   #87 (permalink)
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There is a production company and gallery in LA called iam8bit featuring collections of video game-themed artwork. They've published two art books which are well-worth checking out. A simple Google image search for their company's name will produce pages of results from their gallery.

Have a look.

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Old 03-22-2015, 01:31 PM   #88 (permalink)
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^ Great artwork, worth checking out.

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Old 03-22-2015, 03:43 PM   #89 (permalink)
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It's all about Soul Caliber when it comes to combos and special moves
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Hmm, what's this in my pocket?

*epic guitar solo blasts into my face*

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Old 03-22-2015, 09:14 PM   #90 (permalink)
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Soul Caliber over MvC or MK? I dun think so.
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