Music Banter

Music Banter (https://www.musicbanter.com/)
-   Media (https://www.musicbanter.com/media/)
-   -   [BONUS POLL] MB Video Game Classics: Super Mario 64 (https://www.musicbanter.com/media/92022-bonus-poll-mb-video-game-classics-super-mario-64-a.html)

Key 06-27-2018 10:15 AM

Quote:

Originally Posted by YorkeDaddy (Post 1966912)
It was the same damn fight again though. Very underwhelming ending to the game. Compare that to the final boss fight of Banjo-Kazooie for example (a game that was on the same system so no excuses, Nintendo), which was an incredible culmination of all the skills you'd learned and felt epic, unique, and difficult. One of the most satisfying victories in all of gaming when I finally took her down.

I don't disagree. But playing it when I was young I wouldn't have even thought of that. I honestly haven't played this game in years. I just got it on Virtual Console so I may try to beat it this weekend.

simplephysics 06-27-2018 11:35 AM

I couldn't stand the big/little island. Probably my least favorite level next to the upstairs snowland whatever it was. All the snow levels blew imo. **** the penguins

Key 06-27-2018 11:38 AM

Quote:

Originally Posted by dreadnaught (Post 1966940)
I couldn't stand the big/little island. Probably my least favorite level next to the upstairs snowland whatever it was. All the snow levels blew imo. **** the penguins

The snow levels were definitely tough in some cases. I think my favorite level would have to be the clock one. That and Rainbow Road are awesome.

simplephysics 06-27-2018 11:43 AM

Quote:

Originally Posted by Kiiii (Post 1966944)
The snow levels were definitely tough in some cases. I think my favorite level would have to be the clock one. That and Rainbow Road are awesome.

The clock was definitely one of the better designed levels. It was always fun experimenting with the clock hands. The Watertown was kinda cool in that respect too.

Key 06-27-2018 11:45 AM

Quote:

Originally Posted by dreadnaught (Post 1966946)
The clock was definitely one of the better designed levels. It was always fun experimenting with the clock hands. The Watertown was kinda cool in that respect too.

Yep. I always thought it was cool that it had different variants. I love the level you get the metal cap as well because you get to hear the badass underground music.

simplephysics 06-27-2018 11:47 AM

Quote:

Originally Posted by Kiiii (Post 1966948)
Yep. I always thought it was cool that it had different variants. I love the level you get the metal cap as well because you get to hear the badass underground music.

Yeeesss Metal Mario is the ****!

Key 06-27-2018 12:15 PM

Quote:

Originally Posted by dreadnaught (Post 1966950)
Yeeesss Metal Mario is the ****!

Hell yeah. It's such a simple concept but it works in the Mario context.

Key 06-27-2018 01:24 PM

Anyone else wanna talk about just the sheer rdiculousness that is SM64 speedrunners? These guys manage to 100% the game in just a few hours. Some of them are incredible to watch too.

DwnWthVwls 06-27-2018 02:19 PM

Quote:

Originally Posted by YorkeDaddy (Post 1966780)
Who voted a 1 lmao? DWV again? What a douche

I'm actually going 4 on this one because some things really annoy me like the camera and the inconsistent quality of the level design. Also re-using the same Bowser fight multiple times, something that annoys me in most Mario games, is kind of lame. For its place in history its probably a 5 but trying to be objective here I think there are a few things that drop it down that 1 point. Still really enjoy it though. Mario Odyssey is better

Super Mario World and Paper Mario or gtfo.

Key 06-27-2018 02:41 PM

Quote:

Originally Posted by DwnWthVwls (Post 1967028)
Super Mario World and Paper Mario or gtfo.

Even tho the thread is specifically SM64 but whatev. Do what you want.


All times are GMT -6. The time now is 08:11 PM.


© 2003-2024 Advameg, Inc.