Long cutscenes are annoying. Cutscenes that add to a story like Frozen Throne are amazing. I like to feel immersed in the story but if it's based mostly on cutscenes, its not fun. I'd watch a movie I wanted to watch tons of cutscenes.
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Video game cut scenes of just people standing around talking are really my only major gripe with all non-TV episode-length cut scenes. Do something with that ****. Show me something cool that wouldn't be possible with in-game graphics. Even the Arkham games do the standing around exposition thing at times and it's NAGL.
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I agree with that as well.
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A great exampe of a cutscene that really has nothing to do with the overall plot but still serves a purpose and is a joy to experience. Games can get away with something like this when they’ve done the work to establish their characters and world and made you care about it all. Not many games have ever pulled it off but The Last of Us is certainly one of them |
I need to play The Last of Us
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And they actually made a child character you gave a **** about. I wish Ellie were my little sister so she could teach me how to be cool and talk to chicks.
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Quote:
Loads of cut scenes from Metal Gear. |
Make characters do awesome action stuff in your cut scenes and I just might want to kill you. It's a game. Let me play the awesome action stuff, damn it! What's wrong with game designers these days.
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I'm ok with cut scenes if they're rare. Like one short, flashy cut scene after a lengthy mission. I don't like being interrupted all the time - that's what gets under my skin.
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An eternally whiny bitch.
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