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Old 05-25-2015, 01:40 AM   #71 (permalink)
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Learned recently that the guy that played Kano died in 2003.
I hope that he treasured these moments.
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There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 05-25-2015, 10:49 AM   #72 (permalink)
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Killer instinct



I was good at SF and decent at MK but KI? KI i mastered! I LOVED THIS GAME!
This game added Combos to fighting games but they did it in a very organic way so even though it was a new concept players got it right away.

This game also had a faster gameplay due to its combo system which also had a Combo breaker players HAD TO LEARN or else they wouldn't stand a chance.

After KI came out EVERY FIGHTING GAME instituted a combo system but none did it as good as KI, i mean apart from Ultra combos you also had Ultimate combos which were combos that ended in a fatality.

I remember i did an ultimate on a kid at the arcades and him standing in awe over it.
I did Fulgore's ultimate which i did by mistake trying to do something else



(it looked way cooler in person)
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Old 05-25-2015, 10:50 AM   #73 (permalink)
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This arcade game along with Cruisin USA flaunted their superior graphics to promote Nintendo's new upcoming console the N64 but let me telll you, i played both KI 1 & 2 on the N64 and they sucked compared to the arcade version, the graphics weren't the same and the uncomfortable N64 controller made doing combos alot harder.

Unlike MK2 the sequel for this game KI2 practically ruined this franchise. It's only recently they revived it and got it right again. (I haven't played the New KI but ive heard it's good)

Another thing this game had was a screaming announcer that would hype you up



If you did an ultra he would yell "Uuulltraaaaaa~" like you blew his mind or something

To this day i hear jokes related to this announcer, ive heard ppl disprove ppl's rant and then going C-C-Combo Breaker!
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Old 05-25-2015, 12:47 PM   #74 (permalink)
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Nice. I never played Killer Instinct near as much as the Mortal Kombat series, but I consider Orchid's combo moves to be some of the greatest of all time.



To see it is one thing, to perform the fluidity of those moves is another.
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Old 05-25-2015, 01:35 PM   #75 (permalink)
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Yea, that's the classic combo everyone remembers, Orchid & Cinder were fan favorites but they're actually entry level characters for noobs, kinda like Scorpion & Subzero were the top choice for MK noobs.

KI was an arcade game i was actually good at it and i remember that inexperienced players played alot with Orchid and Cinder to do long combos but more experienced players knew that's actually a counter productive strategy cause you can easily do a combo breaker and f*ck up their game plan.

More experienced players used characters like Jago or Chief thunder and used shorter and more effective combos and only attempted long combos at the 2nd round to pull off an Ultra at the end.

Because of this very reason, my fav choice became Tj Combo



He had great short powerful combos that would knock you back, i was a legit threat with Tj combo in that game
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Old 05-25-2015, 02:11 PM   #76 (permalink)
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This arcade game along with Cruisin USA flaunted their superior graphics to promote Nintendo's new upcoming console the N64 but let me telll you, i played both KI 1 & 2 on the N64 and they sucked compared to the arcade version, the graphics weren't the same and the uncomfortable N64 controller made doing combos alot harder.
Dear god I ****ing hated that controller. Why they made it so you were supposed to use your left hand for the joystick I have no idea. Never could get used to that, so I had this weird way of holding the controller where I'd use the joystick with my right hand and use my left to press the buttons, and it looked all awkward cause I had to hold the controller all crooked. Made it a pain in the ass to aim in Goldeneye.

P.S. Had a total hard on for Orchid back in the day.
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 05-27-2015, 09:31 AM   #77 (permalink)
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I was kind of young to really get down all the combos, and I've never had the reaction speed and hand/eye coordination to really be any good with them even today -- I tried for months, but never managed to be anything but a couple steps above a button masher when it came to Dead or Alive (though in fairness, DoA has a sadistically high learning curve, and more combos and counters to learn than Burger King... or at least that's what I tell myself).

I mainly loved that series because of just how good everything looked. Tho photo-realistic look of MK was great, but it couldn't touch the epic, 3D, CGI graphics of KI, and the characters were even more colorful and just plain fun to play around with, even if I couldn't really use them for ****. It also wasn't too hard of a game on easier settings, though I'm sure I would have rage quit if I ever played against real people. Which I did not. Cause **** that.

Dude, does anyone remember Primal Rage? I don't remember it having a particular amount of depth to its fighting system, but you could fight with dinosaurs, and you had human followers you could eat during matches. Mediocre game or not, it was still fun as ****.


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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 05-28-2015, 10:38 AM   #78 (permalink)
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Dude, does anyone remember Primal Rage? I don't remember it having a particular amount of depth to its fighting system, but you could fight with dinosaurs, and you had human followers you could eat during matches. Mediocre game or not, it was still fun as ****.
Yeah, I remember Primal Rage. You're right, the combat system on that wasn't too involved, but a fighting game with dinosaurs hadn't been done before (I think). Primal Rage, Killer Instinct, and Virtual Fighter were all afterthoughts to me after Mortal Kombat 3, the greatest of them all. I'm just waiting for someone else to do the write-up on that one .
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Old 05-29-2015, 06:50 AM   #79 (permalink)
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Ahh yes, Primal Rage, Jurassic park with fatalities

remember the farting monkey? he was gross~

@Aux

Im not gonna cover MK3 just so you know, MK3 while good imo didn't have the same impact as their previous games, they added new features like the Run button and combos but they only added these features cause games like KI and X men: Children of the atom made fighting games alot faster.

And speaking of children of the atom, that's my last entry on this list, ive already mentioned this game on another videogame thread so i'll keep this entry brief.
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Old 05-29-2015, 06:51 AM   #80 (permalink)
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X men: Children of the atom



This arcade game was released in 94 just a few years after Street fighter, this game almost plays like the SF hacked arcade machines, in other words, it plays like the Marvel Vs Capcom games that later became popular



Not only did this game set a new standard for Capcom but it also added super heroes to the formula which is why the fighting mechanics of the game were alot faster and more powered up.

The best thing about this game is that they did justice to the X men characters, as characters they conveyed the same powerful presence they had in the comics
The superb artwork of this game also influenced later games like SF alpha and ofc the M vs C series.
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