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The Batlord 10-16-2013 04:13 PM

Quote:

Originally Posted by Psychedub Dude (Post 1373140)
Haha hell yeah I very rarely buy games brand new, or at all really anymore. The last game I bought day of at 60$ was Dead Space 3. And before that it was Mass Effect 3.

Sweet. I've been playing the entire trilogy for over a month now and am on my second playthrough and planning a third as soon as I finish this one. Brilliant games, even if the choices you make don't amount to much.

Also, why the hell is the vanguard class so overpowered in three? I'm playing the mission where the Citadel gets invaded by Cerberus and I've yet to be legitimately challenged by any of the missions. On Brutal. I can even go toe-to-toe, face-to-face with Brutes, rachni, and the big mechs without really worrying about being killed. I shouldn't be able to do that.

Key 10-16-2013 09:09 PM

The Sims 2
http://upload.wikimedia.org/wikipedi...The_sims_2.jpg

Found it at my work for $6.99. I couldn't resist.

LoathsomePete 10-18-2013 10:00 PM

http://upload.wikimedia.org/wikipedi...able_cover.jpg

The Stanley Parable

I was aware of the mod but for whatever reason didn't grab it, but now there's a n HD version on Steam. I really can't describe this game in ways that are able to sell it to someone without saying "well... I really liked it!" It is like Dear Esther but then it's not. That game was more like a walking museum tour, and while The Stanley Parable is the same, it's not as obvious. By that I mean you're more engaged with the narrator and the secrets of the experience that you're not thinking of it in the way of a museum.

Look, it's hilarious and really smart with a lot to say about video games and ideas of freedom. Basically it breaks down to this, did you enjoy Portal? Yes? Then you'll enjoy this.

Surell 10-19-2013 03:55 AM

Assassin's Creed 3

I beat the shit outta that Sailor.

Psychedub Dude 10-19-2013 12:11 PM

Quote:

Originally Posted by The Batlord (Post 1374293)
Sweet. I've been playing the entire trilogy for over a month now and am on my second playthrough and planning a third as soon as I finish this one. Brilliant games, even if the choices you make don't amount to much.

Also, why the hell is the vanguard class so overpowered in three? I'm playing the mission where the Citadel gets invaded by Cerberus and I've yet to be legitimately challenged by any of the missions. On Brutal. I can even go toe-to-toe, face-to-face with Brutes, rachni, and the big mechs without really worrying about being killed. I shouldn't be able to do that.

Yeah Mass Effect is such a great series, had a blast with it. I thought the whole backlash over the ending for 3 was a little over the top: i personally had no problems with it originally never saw the Directors Cut ending either.

I really like the Adept class in ME3, so much fun. Biotic Explosions are the shiznit. Not sure about the Vanguard, I used them in 1 then switched to Adepts after that for the rest of the series

The Batlord 10-19-2013 12:42 PM

Quote:

Originally Posted by Psychedub Dude (Post 1375286)
Yeah Mass Effect is such a great series, had a blast with it. I thought the whole backlash over the ending for 3 was a little over the top: i personally had no problems with it originally never saw the Directors Cut ending either.

Spoiler for Spoilers for Mass Effect 3 endings:
It bothers me just because I spent three games building relationships and coming to love an entire cast of characters and I don't even get the option to have even ONE cheesy, feel-good ending where I get to ride off into the sun with my chosen romantic sub-plot character on the back of my metaphorical horse. Either I die and destroy all of the mass relays, effectively destroying the entire galactic civilization that I'd just spent influencing, I die and take control of all the Reapers, becoming the Great Satan I'd been fighting all along, or I commit genocide on the Geth and kill EDI. Where's my happy ending, mother****ers?!

But I've come to appreciate the creative side of the ending recently (like as in last night.) It all made sense when I realized that the Reapers weren't originally intended to destroy all advanced life in the galaxy. They were the God Child AI's attempt to integrate organic and synthetic life in much the same way that the "good" ending was supposed to, but they were a failure since, as a pure synthetic, the God Child was unable to replicate the millions of years of evolution needed to make organic races what they are. So the Reapers just became soulless machines without any kind of cultural potential. I'd go into it more, but I don't wanna bore you too much with my nerdy ramblings unless you actually care to discuss the matter.


Quote:

I really like the Adept class in ME3, so much fun. Biotic Explosions are the shiznit. Not sure about the Vanguard, I used them in 1 then switched to Adepts after that for the rest of the series
Vanguard is ridiculous in 3. In 2 you get the Biotic Charge ability, which lets you rush forward (even through open air and light cover) almost instantaneously to hit an opponent. It really let you get in close like you'd never be able to in the first game. You had to be careful with it or you'd be stuck behind enemy lines with nothing to do but die, but if you used it just right you could flank the **** out of people. It ruled.

But in 3 you have the ability to reduce your cooldown recharge to the point where you can use Charge every four seconds, making you virtually untouchable. Then you have the heavy melee ability that lets you kill even shielded and armored enemies with a quick one-two charge/melee attack before anyone can even bother to look at you. AND there are the abilities you can learn when you level up that make Charge and melee even more effective, especially when used together, that make you a god. I'm about to attack the Illusive Man's base on Brutal and I still have yet to be challenged. I'm never going to be able to use Vanguard in 3 ever again. It's fun in a God Mode cheat kinda way, but it's kind of dull after a while.

Psychedub Dude 10-19-2013 04:58 PM

Quote:

Originally Posted by The Batlord (Post 1375301)
Spoiler for Spoilers for Mass Effect 3 endings:
It bothers me just because I spent three games building relationships and coming to love an entire cast of characters and I don't even get the option to have even ONE cheesy, feel-good ending where I get to ride off into the sun with my chosen romantic sub-plot character on the back of my metaphorical horse. Either I die and destroy all of the mass relays, effectively destroying the entire galactic civilization that I'd just spent influencing, I die and take control of all the Reapers, becoming the Great Satan I'd been fighting all along, or I commit genocide on the Geth and kill EDI. Where's my happy ending, mother****ers?!

But I've come to appreciate the creative side of the ending recently (like as in last night.) It all made sense when I realized that the Reapers weren't originally intended to destroy all advanced life in the galaxy. They were the God Child AI's attempt to integrate organic and synthetic life in much the same way that the "good" ending was supposed to, but they were a failure since, as a pure synthetic, the God Child was unable to replicate the millions of years of evolution needed to make organic races what they are. So the Reapers just became soulless machines without any kind of cultural potential. I'd go into it more, but I don't wanna bore you too much with my nerdy ramblings unless you actually care to discuss the matter.

Spoiler for mass spoilers:
I get that, I too feel like it was a little cheap in the way that all of your decisions didn't effect the end result. There was a lot of great moments in the game already(Legions return/Geth Battle/Thesia Battle) so I guess I kind just let a subpar ending slide becuase of how great the game was overall. I felt that the game itself served as a damn serviceable end to the series. I just didn't like the way people reacted to the ending initially.



Quote:

Vanguard is ridiculous in 3. In 2 you get the Biotic Charge ability, which lets you rush forward (even through open air and light cover) almost instantaneously to hit an opponent. It really let you get in close like you'd never be able to in the first game. You had to be careful with it or you'd be stuck behind enemy lines with nothing to do but die, but if you used it just right you could flank the **** out of people. It ruled.

But in 3 you have the ability to reduce your cooldown recharge to the point where you can use Charge every four seconds, making you virtually untouchable. Then you have the heavy melee ability that lets you kill even shielded and armored enemies with a quick one-two charge/melee attack before anyone can even bother to look at you. AND there are the abilities you can learn when you level up that make Charge and melee even more effective, especially when used together, that make you a god. I'm about to attack the Illusive Man's base on Brutal and I still have yet to be challenged. I'm never going to be able to use Vanguard in 3 ever again. It's fun in a God Mode cheat kinda way, but it's kind of dull after a while.

Yeah I remember seeing people use the Vanguard on the multiplayer a alot when I played it on the reg, they were totally OP. They are very good tanks; definitely useful on Gold matchs.

If you hit an enemy with Warp and then have a Vanguard Charge it it will cause a biotic explosion, so you can keep chaining them and just destroy anything in your path. I used to play the Multi quite a bit actually, at least for a few months after its release.

The Adept can be pretty OP as well, as long as you equip light weapons like SMGs or a Handcannons with light attachments you can cause Bio Explosions over and over again.

Unknown Soldier 10-19-2013 05:01 PM

Splinter Cell Chaos Theory.

Chrysalis 10-20-2013 02:36 AM

Quote:

Originally Posted by LoathsomePete (Post 1375113)
http://upload.wikimedia.org/wikipedi...able_cover.jpg

The Stanley Parable

I was aware of the mod but for whatever reason didn't grab it, but now there's a n HD version on Steam. I really can't describe this game in ways that are able to sell it to someone without saying "well... I really liked it!" It is like Dear Esther but then it's not. That game was more like a walking museum tour, and while The Stanley Parable is the same, it's not as obvious. By that I mean you're more engaged with the narrator and the secrets of the experience that you're not thinking of it in the way of a museum.

Look, it's hilarious and really smart with a lot to say about video games and ideas of freedom. Basically it breaks down to this, did you enjoy Portal? Yes? Then you'll enjoy this.

I had no idea that this was already out. I'll definitely be buying it soon. :>

Anyway, I recently completed this little gem of a game:

http://upload.wikimedia.org/wikipedi..._cover_art.jpg

I'm probably going to get a bit of **** for this as this is apparently a really polarizing game, but this is now one of my favorite games from this decade.

Sansa Stark 10-20-2013 10:57 AM

Quote:

Originally Posted by Dayvan Cowboy (Post 1373211)
http://i1-news.softpedia-static.com/...jpg?1368611503
idk bout you guys but i'm diggin this like mad

its p good but mind you I haven't played since probably Gold or Silver loool


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