boo boo |
10-05-2009 10:37 PM |
Quote:
Originally Posted by Roemilca
(Post 747309)
"Let's be honest, though: The graphics in Atari 2600 games stink by today's standards. Most of the games show your character (a blocky shape) throwing something (a line shape) or wielding a weapon (an arrow shape) to destroy enemies that come in all sorts of geometric variations. Anti-aliasing is nonexistent, the pixels are huge, and the screen will flicker when there are too many sprites on screen. The wire frame vector graphics in games like Tempest and Major Havoc are by far the coolest, and the more advanced games in the "Arcade Classics" section will undoubtedly get the most play time."
Oh dear.
|
Seriously, rating Atari games based on graphics is like rating comic books based on realism.
And plus they don't look at games from the context of when they came out. The 3D Star Wars arcade game was freaking mind blowing when it came out, you just didn't have games that looked like that back in 1983.
Anyone can say "it looks like crap" when judging it by today's standards, but if you're a critic that reviews games that are 20 to 30 years old, judging them by today's standards is stupid and pointless.
|