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Ultimately, I just love that cha-ching money sound every time you kill someone or pick a lock or what have you. When I first capped out at 20 it was way ahead of me completing the game and it felt like half the fun was out of it because I no-longer heard the cha-ching/gained XP. An exploding head just isn't the same without a cha-ching after it. Or the thrill of the level-up music. Or picking a lock before hacking a terminal that unlocks it because you know you'll get more XP. XP is like a drug to me. lol... Plus modifications in general have allowed me to even play this game as long as I have. So glad I have it for PC. lol.. Michael Jackson MMO? That will be hilarious. |
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@FD - i'm playing on pc as well but i never bothered with mods. this time around i maxed out repair first of all, having 100% quality gear at level 8 is pretty awesome. i also agree about the satisfaction of that 'cha-ching' sound effect with every kill. just like you i'm all about picking a lock before hacking the terminal that controls it. double XP for the win hahaha |
playing world of warcraft... trying to get my very first lvl 80 before the new expansion comes out... anyone else play? if so, pm me and maybe we could start new toons together or something.
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i play WoW. it's probably the best game i have played. the gameplay is what does it for me. i mostly just do arenas and battlegrounds. leveling sucks though.
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Can. Not. Wait:
The reputation system is going to be awesome. Not to mention Hardcore mode. I was also watching some of the gameplay demos and interviews with Obsidian and I think this is going to be my new favorite game ever. Oh, and we can GAMBLE IN THE CASINOS! Mini-games ftw. And we'll have faction-based currency instead of simply.. caps. Hurry up, October!!! :jailed: |
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the other angle is the potential for full scale cooperative gaming, which CAN be just as fulfilling as playing on a sports team. when you play with a regular group and everyone works together to progress as a real team through areas and situations where it would be completely impossible to make it through solo there's a very real sense of accomplishment and camaraderie that establishes itself. the game itself is almost secondary. |
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it's not like the mid / late 90s when a single person or 2-3 friends could whip up something substantial. how do you think Capture the Flag became a standard in FPS games? there's a reason the original was called 'Zoid's / Threewave CTF' for Quake1. you might have also heard of a little thing called CounterStrike and perhaps Team Fortress. consider how many full game series have been established based on the strength of those two mods. developers have always listened to their modding community, but when 99.9% of the comments are basically 'give me god mode but make it feel like i'm not cheating' or 'BOOBS!!! lololololol' or 'make it more realistic!!!' you can kind of understand why most mod ideas aren't acted upon. even mods that strive to maintain balance still end up breaking a substantial element of the product. like the mod Freebase was talking about for Fallout3 that removes the level cap. i can definitely understand the appeal and if you've already played through a few times then by all means have fun with it, but from my perspective it still breaks the game. the 20 level limit is not arbitrary, by the time you reach the cap your character should be able to handle any situation its presented with. the point of the limit is to force the player to customize their character to their playing style, it forces an element of uniqueness into the design. if you take that away what do you get? eventually 10 on every stat, 100 on every skill and every perk gets tagged. so what's the point of character customization if you can have every option? |
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Edit: Also, I guess a lot is personal choice. Being willing to sacrifice a little bit of balance or a feature the game originally had for something cool that someone made up. |
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that means you are cheap.
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In my experience with Fallout 3 mods, there are definitely some mind-blowing mods that are actually worth getting and make you wonder why the game makers didn't incorporate them into it. Take, for instance, Mart's Mutant Mod. Basically, what it does is puts all enemies on a random, sliding scale for size, stats, and physical features. (and adds more enemies) Realism or not, it gets boring when you see the exact same looking enemy with the exact same stats and carrying the exact same weapon a million times over. Good mods correct that, like MMM, so that whenever you're confronted with an enemy more than once, you really don't know if you'll be able to handle the situation in the same way every time. To me, that adds more to the game and does everything BUT unbalance it.
As far as other mods, there are thousands out there.. a lot of them really just add more playability to a game you've been playing for a long time. Like new land mods, mods that add new quests, beautification mods that fix the way people look so they're more natural, mods that improve textures in the worldspace, house mods, weapon mods... These things are meant to improve the game in a lot of different ways... it's what you use that defines your gameplay. To think that the end product of a game couldn't use some modifications is like saying XP never needed any service packs. It worked as an OS, but there was a lot of shit wrong with it in the beginning. You get my drift. |
i have tried fallout 3 but i don't think i gave it quite a fair shake. after hearing all this praise i might get new vegas. how often do you guys use VATS?
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apparently they are making a new donkey kong sidescroller for wii!
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i was wondering because it really seems to take you out of the action. i assume it's more exciting/fun to aim yourself.
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I played the hell out of Borderlands, and was told Fallout 3 was similar and have been dying to try it out.
BUT FIRST! Madden 11 is out, but I plan on picking up FIFA 11 first, which is out the 28th. FIFA 10 is one of the greatest sports games I have ever played. The multiplayer blows my mind. I'm not even much of a soccer fan, but this game is so damn classy. |
Borderlands and Fallout are totally different in many ways (art style, humor, etc) but they are the same in a couple ways (both have level up systems, have big open worlds, quests, etc.). They're both completely terrific games, though.
And on that note, I'm definitely getting that new Borderlands DLC on the 28th. |
Right now I'm playing alot of Left for Dead 2, first game I've really gotten into in a LONG time.
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Civ ****ing v!
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Also SC2 and a dash of minecraft.
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@KL - how's Civ5? i'm anxious but i'm going to postpone it because i've got other game purchases on the horizon (GH6 next week / RB3 and Fallout next month). i'm quite curious about how not being able to stack units changes the flow of the game. i was never much for building hordes of units so i'm hoping it lends itself more towards my style of passive development. @FD - that MMM mod definitely sounds worthwhile. randomizing the features of the enemies would definitely add a fresh feel to the game. same as higher quality textures, but there's a reason those aren't always shipped in the final title. there's only so much development time to be used and the product needs to run on some pretty low end machines (relatively speaking). the amount of extra work to implement higher quality graphics might not seem like much but it's an extra layer of work for exhausted developers, that would still need to be approved by the publisher first, then tested, then the PR people have to work overtime to soothe the 360 owner's egos when they inevitably start having a fit at the fact that other versions of the game now look WAY better than theirs as opposed to just marginally better. it's a WHOLE lot easier to leave it to the smart modders who'll look at the product and chuckle then whip out the higher quality assets for those who've got the know how and the systems to handle them. though i don't think the OS analogy quite works, as there's exponentially more functionality and use to be addressed in an OS than a game but i do get your drift. it's more like getting a plate of spaghetti and either eating as is or adding some Parmesan cheese. unless it's rushed out the door to meet contractual obligations games are pretty much finished products that could use but don't necessarily need improvements. |
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Well, I've been playing little simple girly games haha. I like things like Diner Dash, Farm Frenzy etc.
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Also Thrice, Borderlands and Fallout 3 really aren't similar that much. I guess they both could be called RPG-FPS hybrids but Borderlands leans way more to the FPS side while Fallout 3 leans way more to the RPG side. Personally I think Fallout 3 is a much greater game in terms of style, story and general feel and I'd definitely recommend as long as you're not just looking for a straight up shooter, but Borderlands is way fun for what it is (till you get to the ending. That just sucked balls (Course the Fallout 3 one did too. I really need Broken Steel)). |
Playing Shadow of the Colossus for a second time. The OST is too good, sometimes I just don't want to kill the big beasties. In terms of bosses, this game has it wrapped, just fun interactiveness and hair pulling goodness if you fail to properly hold onto the Colossi.
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I've been pretty busy, but I've found a few hours each week to indulge in Thief 3 and it's unlike any game I've played before. It's somewhat unique in that sound really plays a crucial role (I certainly can't listen to music while playing). And the atmosphere is neat too... there's nothing like creeping through eerie primordial caves and clubbing pagans over the head. I've been laptopping it so far, but I'm saving the last couple of levels for when I build my new desktop in a couple of days :p: |
Civilization 5
that is all. |
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yes and no. You will find that large portions of your life will be missing and you are not quite sure where the went because that game is so addicting. The guy who made it is making over 100K a day and it's still in Alpha. It also is viral as hell right now. But just be aware, once you pick it up it's hard going back |
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I'm playing Left 4 Dead 2. Pretty fun game.
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i wouldn't bother with a tutorial unless you need guidance on a particular aspect. though i'd rather just run a game on the easiest difficulty and figure things out from there. having to research a particular tech rather than building transport ships so military units could cross water is the biggest twist i've noticed so far, though i haven't made it past the middle ages in any playthrough yet. |
I'm totally waiting up for the new Borderlands add-on to come out.
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Currently, I'm on a Champions of Norrath and Baldur's Gate 1 & 2 kick. http://kilobyte.com.br/games/wp-cont...orrath_ps2.jpg |
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