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Old 08-10-2018, 03:02 PM   #15671 (permalink)
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What exactly does that mean?
It still gets artistic consideration because it aims to provoke pleasure.
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Old 08-10-2018, 03:03 PM   #15672 (permalink)
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If you've never really gotten into video games, as you never seem to have, then I wouldn't expect you to get it (honestly no offense), but video games made well evoke very specific emotional and mental responses in much the same but still unique ways that any form of art does. It's functionally art even if it's not treated as art.
I thought you were arguing against it being art.
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Old 08-10-2018, 03:09 PM   #15673 (permalink)
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It still gets artistic consideration because it aims to provoke pleasure.
Check my edit (cause I already made it and you might as well read it even though I now get your point).

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Originally Posted by The Batlord View Post
If you've never really gotten into video games, as you never seem to have, then I wouldn't expect you to get it (honestly no offense), but video games made well evoke very specific emotional and mental responses in much the same but still unique ways that any form of art does. It's functionally art even if it's not treated as art.
You can consider it art, or at least certain things about video games art, but for the most part nobody actually considers it art. It's like the question of whether eSports are sports except that even the people making video games don't openly consider them art or at least don't care to make the claim that it is. It's the kind of thing that wouldn't necessarily be an important distinction if video game mechanics weren't specifically designed to evoke certain manipulative responses in much the same way as art.
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There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 08-10-2018, 03:10 PM   #15674 (permalink)
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I thought you were arguing against it being art.
Nein. It's an act of creation the same as any form of art even if it's generally creation by committee, which is generally not the most artistic way to art.
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There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 08-10-2018, 03:12 PM   #15675 (permalink)
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Originally Posted by The Batlord View Post
Check my edit (cause I already made it and you might as well read it even though I now get your point).



You can consider it art, or at least certain things about video games art, but for the most part nobody actually considers it art. It's like the question of whether eSports are sports except that even the people making video games don't openly consider them art or at least don't care to make the claim that it is. It's the kind of thing that wouldn't necessarily be an important distinction if video game mechanics weren't specifically designed to evoke certain manipulative responses in much the same way as art.
Ja I agree on public perception, but who gives a **** about what those idiots think?
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Old 08-10-2018, 03:13 PM   #15676 (permalink)
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Beefheart is an example of what I mean by more an artist than a traditional musician

Ofc he IS a musician

But its only one of many pots he has his hands in and he's better at music as a result
I take it that the distinction is when you like the musician's music.
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Old 08-10-2018, 03:21 PM   #15677 (permalink)
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John Wright > Zach Hill

also Hella are good but overrated
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Hmm, what's this in my pocket?

*epic guitar solo blasts into my face*

DAMN IT MONDO
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Old 08-10-2018, 03:23 PM   #15678 (permalink)
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Ja I agree on public perception, but who gives a **** about what those idiots think?
You're talking to me I'm guessing? Well the issue isn't strictly about public perception. There are plenty of indie games these days that aren't created as corporate products and many of them are definitely art, but the prevalence of corporate domination of even the concept of what a video game is, even as far back as the very concept of video games even exists, prevents people from even entertaining the idea that video games are art. Imagine if a large percentage of musicians entering music didn't even consider music art, not even because they were corporate whores but because it simply never occurred to them that they were making art. Would that not have a poor influence on music as a whole?
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Originally Posted by J.R.R. Tolkien
There is only one bright spot and that is the growing habit of disgruntled men of dynamiting factories and power-stations; I hope that, encouraged now as ‘patriotism’, may remain a habit! But it won’t do any good, if it is not universal.
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Old 08-10-2018, 03:25 PM   #15679 (permalink)
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Quote:
Originally Posted by The Batlord View Post
You're talking to me I'm guessing? Well the issue isn't strictly about public perception. There are plenty of indie games these days that aren't created as corporate products and many of them are definitely art, but the prevalence of corporate domination of even the concept of what a video game is, even as far back as the very concept of video games even exists, prevents people from even entertaining the idea that video games are art. Imagine if a large percentage of musicians entering music didn't even consider music art, not even because they were corporate whores but because it simply never occurred to them that they were making art. Would that not have a poor influence on music as a whole?
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Old 08-10-2018, 03:52 PM   #15680 (permalink)
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Video games as art in the way Batlord is talking about is interesting as myself not being the visionary who's going to do it, I can not imagine what it'll be like

You can't just make the controls awful "boom avant gaming"
Actually, you can totally **** with the audience by giving them a disorienting control scheme that ****s on their expectations, priming them for a constantly tense and disjointing experience that they have no way of truly being ready for.

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