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Old 11-14-2016, 05:15 AM   #411 (permalink)
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Hey, I'm down to talk about all of this again.

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Originally Posted by innerspaceboy View Post
Today has been a day of unsettling revelations and clarity about the world around me.

I'll be the first to confess that I have significant gaping holes in my understanding of contemporary society and culture, but I am doing my very best to overcome this. But from what little understanding I do have, I’ve failed to grasp how our economy functions at all with regard to the creative arts. I could not fathom how digital media markets were still a functional concept in 2016. I've had several discussions in various communities where I posed the question, “how does an industry exist selling goods which are infinitely replicable and distributable at no cost to the consumer?”
Because people are paying for a good/service, not for the packaging. The cost of manufacture is irrelevant when you're talking about a product of experience. For example, I could walk up to someone and sing a song for them, which wouldn't cost me anything to do. Because the song was made without expense, does that mean it is worthless? Are the feelings evoked in the listener worthless? Are they a fool for giving me a dollar for the experience?

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Originally Posted by innerspaceboy View Post
Please do not misinterpret my intent - I am a tremendous advocate for compensating content creators for their work, but the current “legitimate” system of compensation is fundamentally broken. Streaming services fail completely at this task, as only .3% of unsigned artists and 2% of signed artists featured on the world’s largest streaming network earn royalties equivalent to or exceeding that of minimum-wage. (The situation is even more dire on the largest media website, YouTube, where the percentages of minimum-wage earners are only .07% of unsigned and .5% of signed artists, respectively.) So in an economy which has completely forsaken the arts, and in light of the inherently ungovernable nature of digital media, I was perplexed how is anyone in the media arts is to make any sort of living.
Dude, we get it. Itunes sucks. That's because digital goods are a relatively new market, and new markets are always playgrounds for corporate corruption. Back in the day, railroad workers used to get paid next to nothing, and they were treated like slaves. Now, when the government needs to create or maintain a railroad, the people who work on them aren't beaten and starved, and get paid a fair wage. As markets and industries age they become more stable and regulated. True, corruption will always exist in some capacity, just like how some employers hire illegal immigrants so that they can force them to work for basically free under threat of deportation. But on average, things do get better over time. Bandcamp has already proven that artists don't need a massive streaming conglomerate to sell their music. They can sell it directly to their audience, for whatever price they want, with minimal middle-man fees.

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Originally Posted by innerspaceboy View Post
And the corruption of this system continues with the purchase by the customer, as iTunes media loses 100% of its value after first-sale and purchased content can never be resold. Does this not plainly demonstrate the nonsensical nature of the digital market? How does such a business model sustain itself when it in no way rewards the efforts of the content creators whose product it sells? This was a critical fault of the music industry for nearly half a century where labels engineered a system from which artists could never profit, but which has been infinitely refined to a corrupt perfection with the latest digital model.
Actually, digital goods can be resold. There are already many websites that pay for Steam keys, as well as digital content unlocked or purchased in-game. Not too long ago, there was a big blow-up over some websites that allowed people to gamble their weapon/skin mods, because it turned out that the people shamelessly advertising it on Youtube failed to disclose that they were the owners, and that the whole system was rigged. Just like with physical goods, digital goods have clearly shown that they have a value, and that people are willing to do whatever it takes to acquire them. Just like how you spend hundreds to find a rare pressing of an album you already own that is aurally identical, so do people buy into seedy websites and drop hundreds of dollars for a chance to win a cosmetic mod that changes nothing about the gameplay. So please, do your homework before you talk about digital media.

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Originally Posted by innerspaceboy View Post
And if my understanding of this is at all correct, then I must ask how is this matter not the paramount priority of our culture? Artists are a society’s means of grappling with all the troubles of the world and expressing all the horrors and beauties, both intrinsic and extrinsic, which encompass its very identity. It is how we understand ourselves. Shouldn’t the well-being of the arts be regarded as something of importance?
Oh, because the exploitation of artists is some new issue? Digital artists who sign on to large streaming networks may make little to nothing, but that's nothing compared to the physical record labels of old who intentionally put artists into debt with recording, pressing, and distribution fees. Things still suck, but not nearly as much as they used to. But yes, I also hope that people stop accepting the exploitation of artists, and demand that they receive fair wages. You should look into how video game programmers and voice actors are treated if you want some homework. Back in the day, some companies refused to even credit them. The man who designed the expertly crafted pre-rendered cutscenes in Silent Hill had to fight tooth and nail just to get his name on the project.

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Originally Posted by innerspaceboy View Post
And the ludicrousness in no way ends with the media marketplace. After today’s conversations, it would appear that my error was apparently in my attempt to apply rationality and reason to an entirely illogical system. We as a nation produce very little, so there is no means of production for the workers to reclaim. Nearly our entire brick and mortar market system is comprised of foreign (or even virtual) goods.
It's called a service economy. You may hate it, but it's what gives you the luxury to sit on the internet and complain about corporations, while waiting for your package of artisinal goods to reach your doorstep.

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Originally Posted by innerspaceboy View Post
I worked fox a big box corporation in 2012 with entire aisles of empty boxes priced at $30-$300 containing tiny slips of paper with a download code. It made absolutely no sense. Why would a brick and mortar market exist selling literally empty boxes with a markup on a virtual good which you could simply download online, legitimately or otherwise? These industries are consuming themselves and consolidating to fewer and fewer, larger and larger corporations in an effort to maintain a positive cash flow but an ever-increasing percentage of consumers are becoming sensible enough to purchase goods direct from producers or from virtual vendors with no overhead via the web, so the days of corporate brick and mortar are truly numbered. And more and more, mass produced goods have become obsolete with the advent and affordability of on-demand custom consumer goods via services like Redbubble, Skinit, Decalgirl, and a flood of on-demand web-based businesses, rendering the traditional print and textile industries practically irrelevant.
Someone who works two jobs just to stay alive isn't going to have the time or money for custom artisinal goods, when a one dollar t-shirt from the local thrift store or Walmart serves the same purpose at a fraction of the cost. Mass produced goods are ****ing awesome, because if you don't want them you can ignore them and buy your artisinal goods, but the people who literally need them don't have to pay big bucks just to clothe and feed themselves.

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Originally Posted by innerspaceboy View Post
Evidently, in a phantom economy which produces nothing and does not adequately compensate its creators nor its workers, we are all just wage slaves living day in and day out as servants of illusory corporate stability which has no real foundation nor conceivable longevity.
Did you know?

The world sucks. It has always sucked, and it will always suck. The rich will exploit the poor, and the poor will exploit themselves. Artists will struggle, while thieves become kings. All we can do is carry on, and to try to make things at least a little bit better. You may think digital goods are a conundrum, but guess what? They're here, and they're here to stay. Instead of stealing what you want because in your mental calculations you figure you're hurting corporations more than artists, maybe you could try to figure out a way that artists can sell their music without getting screwed? Maybe you could look at the successes and failures of Itunes and Bandcamp, and design a system that's even better, without just throwing your hands up and saying "Digital goods confuse my morality. Let's just make everything free! Now the artists that make a penny per song can make nothing per song! Yay!"

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I need a drink.
Yo, that better be an independently crafted drink. Don't want to piss off Big Hipster.
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Old 11-14-2016, 05:44 PM   #412 (permalink)
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Thanks so much, everyone for reading my inane rantings, tolerating my cluelessness, and for contributing your valuable insight. My goal in all this is to develop a better understanding of the world *out there*. As you were each so kind as to read and reply, I'll address each of your comments.

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Originally Posted by The Batlord View Post
You're gonna have to explain that one. How can you clothe 7 billion people without mass produced goods?
You are quite right, of course. The market for artisanal goods could never, ever sustain a customer base of 7BN people. But that was not my claim. I stated that, “more and more, mass produced goods have become obsolete” and that these newer direct print businesses render “the traditional print and textile industries practically irrelevant.” That data is only relevant in the context of demographics with the ability and potential to make online purchases for reasons of cost-saving, convenience, and the additional bonus of customization. None of those attributes benefit the 2.5 billion people who are more concerned with pressing issues such as clean water and adequate sanitation. But I’ll amend my statement to be more factually precise - e-commerce (including the markets I cited) have had a profoundly negative impact on brick and mortar real-world shopping trends.


WSJ published an article titled, Stores Confront New World of Reduced Shopper Traffic - E-Commerce Not Only Siphons Off Sales, but Changes Shopping Habits and featured some alarming statistics about the massive downward trend in shopping center traffic. In January of 2014 when the piece was published, online sales had increased by more than double the rate of brick-and-mortar sales.



So please forgive me for my narrow-sighted claim - it is e-commerce and not artisanal goods which continue to displace the brick and mortar corporate industries.

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You were born to play the hurdy gurdy.
Yes. Yes, I was. (More on this after Tristan’s comment below.)

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I was talking to Qwertyy about it earlier. But I could see you playing in some weirdo electronic or folk outfit.
I’ll confess a dirty secret here - in art college, I had a 360-degree beard-afro and was captivated by madrigally-inspired prog. There were Tull and Gentle Giant LPs everywhere and I swooned many a lass with my 12-string acoustic guitar. I recorded a few albums back then but I don’t think the reels survived.

But then I left art school, found Eno, took a damn shower, cut my hair, and never looked back.

Funny you should mention music-making - I’m presently building an audio workstation with Ableton Live Suite, Reaktor 6 and a stockpile of VST banks. Now it’ll be MY turn to not get compensated for my work!

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Well, there's one thing you can't consume digitally.
Touché.

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Originally Posted by Suzy Creamcheese View Post
Hey, I'm down to talk about all of this again.
Fantastic! I love having my eyes opened!

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Originally Posted by Suzy Creamcheese View Post
Because people are paying for a good/service, not for the packaging. The cost of manufacture is irrelevant when you're talking about a product of experience. For example, I could walk up to someone and sing a song for them, which wouldn't cost me anything to do. Because the song was made without expense, does that mean it is worthless? Are the feelings evoked in the listener worthless? Are they a fool for giving me a dollar for the experience?
I in no way claimed the content was worthless. I claimed that the business model is wholly unsustainable as there is no incentive for the consumer to use the service. The only possible incentive is supporting the artist, which is entirely illusory as the artist only receives $0.0011 from your purchase. Even if 60 million users collectively decide to ignore the DRM-free, lossless FLAC+.cue+.log copies of the album they’re tripping over on their way to purchase the legitimate official cut, the artist is still making less than minimum wage. It makes no odds.

I’m simply claiming that that sort of a business model is patently unsustainable and unrealistic. And every few years, I create an account on Spotify and their competitors’ sites and throw a dozen or so albums at their database to see what’s available. The results have been painfully embarrassing without fail every single time. So, (speaking only for myself), streaming services are absolutely useless. They have horrifically-limited content libraries, and there is still the looming dystopian element of the fact that you don’t have any of the music you play. A corporation is in complete control of your access to that data. I’ve seen how this book ends.

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Originally Posted by Suzy Creamcheese View Post
Dude, we get it. Itunes sucks. That's because digital goods are a relatively new market, and new markets are always playgrounds for corporate corruption. ... But on average, things do get better over time. Bandcamp has already proven that artists don't need a massive streaming conglomerate to sell their music. They can sell it directly to their audience, for whatever price they want, with minimal middle-man fees.
An excellent point! You’re right - I haven’t given this fledgling industry a fair shot. But neither my displeasure regarding the limitations of their content libraries nor the nightmarish aspect of corporate control will likely improve without drastically serious changes to copyright law. And that’s a matter I am absolutely interested in participating in. I actively read every book and article published on Creative Commons and copyright reform, and I would love to take part in test markets of these concepts in practice.

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Originally Posted by Suzy Creamcheese View Post
Actually, digital goods can be resold. There are already many websites that pay for Steam keys, as well as digital content unlocked or purchased in-game. Not too long ago, there was a big blow-up over some websites that allowed people to gamble their weapon/skin mods, because it turned out that the people shamelessly advertising it on Youtube failed to disclose that they were the owners, and that the whole system was rigged. Just like with physical goods, digital goods have clearly shown that they have a value, and that people are willing to do whatever it takes to acquire them. Just like how you spend hundreds to find a rare pressing of an album you already own that is aurally identical, so do people buy into seedy websites and drop hundreds of dollars for a chance to win a cosmetic mod that changes nothing about the gameplay. So please, do your homework before you talk about digital media.
Fascinating. Loving the new info you’re sharing. But I did do my homework. My statement was about iTunes music. And CultofMac reports that:

Quote:
No, You Can't Sell Your “Used” iTunes Songs Online.

The ruling was handed down from a federal court in New York on Saturday, where the case of Capitol Records v. ReDigi was being heard. ReDigi was a Boston-based startup that allowed you to “resell” your old iTunes songs online.

The judge in the case said that the first sale doctrine doesn’t apply to digital goods since a copy has to be made to transfer it online. Therefore, ReDigi wasn’t selling the MP3 that had actually been downloaded… it was selling a copy, which isn’t protected by first-sale.
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Originally Posted by Suzy Creamcheese View Post
Oh, because the exploitation of artists is some new issue? Digital artists who sign on to large streaming networks may make little to nothing, but that's nothing compared to the physical record labels of old who intentionally put artists into debt with recording, pressing, and distribution fees. Things still suck, but not nearly as much as they used to.
Correct. I made that very same argument myself a few paragraphs above the statement you contested. I never claimed this was something new, and said - “This was a critical fault of the music industry for nearly half a century where labels engineered a system from which artists could never profit, but which has been infinitely refined to a corrupt perfection with the latest digital model.”

But at least with the current situation, filesharing may help increase sales, as was reported in a study published by Queens University and featured in an article on TorrentFreak last January.

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Originally Posted by Suzy Creamcheese View Post
But yes, I also hope that people stop accepting the exploitation of artists, and demand that they receive fair wages. You should look into how video game programmers and voice actors are treated if you want some homework. Back in the day, some companies refused to even credit them. The man who designed the expertly crafted pre-rendered cutscenes in Silent Hill had to fight tooth and nail just to get his name on the project.
I certainly will; thank you for the suggestion!

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Originally Posted by Suzy Creamcheese View Post
It's called a service economy. You may hate it, but it's what gives you the luxury to sit on the internet and complain about corporations, while waiting for your package of artisinal goods to reach your doorstep.
Duly noted. I was not familiar with the term here in my tiny reality bubble. A quick Google Search yielded this article from The Washington Post with an animation of our nation’s shift from manufacturing to service courtesy of redditor, mobuco.

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Originally Posted by Suzy Creamcheese View Post
Someone who works two jobs just to stay alive isn't going to have the time or money for custom artisinal goods, when a one dollar t-shirt from the local thrift store or Walmart serves the same purpose at a fraction of the cost. Mass produced goods are ****ing awesome, because if you don't want them you can ignore them and buy your artisinal goods, but the people who literally need them don't have to pay big bucks just to clothe and feed themselves.
Acknowledged. See my amended statement in reply to Batlord’s same contentive remark above.

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Originally Posted by Suzy Creamcheese View Post
Did you know? The world sucks. It has always sucked, and it will always suck. The rich will exploit the poor, and the poor will exploit themselves. Artists will struggle, while thieves become kings. All we can do is carry on, and to try to make things at least a little bit better. You may think digital goods are a conundrum, but guess what? They're here, and they're here to stay. Instead of stealing what you want because in your mental calculations you figure you're hurting corporations more than artists, maybe you could try to figure out a way that artists can sell their music without getting screwed?

I’m on board. I’ll help fight to preserve net neutrality so that content distributors large and small can compete fairly, I’ll urge Congressmen to help stop corporations from telling ISPs what data to censor without following due process or filing DMCA notices, I’ll advocate for and utilize Creative Commons licensing as a better alternative to traditional copyright, I’ll promote remix culture and a society which thrives artistically with a rich public domain, and I’ll donate, vote, and fight to eliminate the media oligopoly to return distributive control to the artists. And I will support artists who offer their music direct to the listener through new and emerging services.

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Originally Posted by Suzy Creamcheese View Post
Yo, that better be an independently crafted drink. Don't want to piss off Big Hipster.
It’s tea I had imported from a comrade in Bristol. It’s prepared with French creme and I’m sipping it through a Paragon fine bone china mustache tea cup with Royal Warrant of Appointment by Her Majesty The Queen, issued between 1933 and 1936.

It’s lovely.
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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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Old 11-19-2016, 12:22 PM   #413 (permalink)
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Default It's finally happened.

After a decade of collecting rare, import, and exclusive vinyl, I've finally, finally succumbed to the pure saccharine-soaked nostalgia of my youth and bought vinyl issues of my favorite albums from high school. (I was born in '81)

I feel a bit dirty - like I'm committing a grievous audiophile sin, but hell, it's a lot of fun to own and spin giant gatefold 180g analog editions of my adolescence.

It's also the first-ever time I've blasted rock music on my hi-fi. Really a novel and enjoyable experience!







These MoV pressings are really impressive - well-mastered, heavy as hell, super glossy and solid jackets, resealable anti-static mylar bags, really nice color 12x24 inserts, audiophile 180g vinyl... well worth the $$$.
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You are quite simply one of the most unique individuals I've ever met in my 680+ months living on this orb.
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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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You, sir, are a nerd's nerd.
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Old 11-19-2016, 03:03 PM   #414 (permalink)
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innerspaceboy listens to White Zombie!? Didn't expect that one.
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I'm not even mad. Seriously I'm not. You're a good dude, and I think and hope you'll become something good
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Old 11-19-2016, 03:13 PM   #415 (permalink)
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innerspaceboy listens to White Zombie!? Didn't expect that one.
I'm more surprised by Bush.

I would've told a young ISB to listen to Cows.
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Old 11-19-2016, 03:33 PM   #416 (permalink)
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I was locked up from 1995-1999 so my musical exposure was sorely limited. I would often pick up busted cassette tapes from people's trash and from the gutters as a child which I'd take home and repair. That introduced me to GnR, Ugly Kid Joe, Pantera's Far Beyond Driven and Vulgar Display of Power, Iron Maiden's Fear of the Dark, Suicidal Tendencies' self-titled debut, and more. But other than that (and a copy of Carcass' Heartwork I found misshelved in a mental hospital), I had no exposure to music in the 90s.

Astro-Creep was a sample-rich horrorshow and I really enjoyed the mythos of The Electric Head. I wanted to join Psychoholics Anonymous and eventually scored an original copy of Make Them Die Slowly at a rummage sale.

Good times.
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You are quite simply one of the most unique individuals I've ever met in my 680+ months living on this orb.
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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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You, sir, are a nerd's nerd.
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Old 11-19-2016, 08:03 PM   #417 (permalink)
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SO EXCITED!

It's coming!

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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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You, sir, are a nerd's nerd.
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Old 11-19-2016, 08:05 PM   #418 (permalink)
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But on to the music!

The first LP is an unfortunate situation. I was at first thrilled to find that this summer, The Avalanches' unparalleled debut record from 2000 had finally received a proper reissue, making the album accessible and affordable for everyone. My misfortune, however, began with my purchase of the record from a shop in the UK. It arrived damaged from international shipping, and the shop insisted that I ship the damaged copy back to them before they would dispatch a replacement copy. It cost me an additional $40 to return the item, (as I needed to insure the package less I risk losing both the album and the return shipping expense should the copy be lost in transit). Upon receipt of the return, the shop informed me that they hadn't reserved me a replacement and that the album was sold out. They also refused to reimburse me for my return shipping expense. So now I have no album plus a $40 hole in my account. I've ordered a replacement from another seller Stateside and hope to receive it soon.

My misfortune aside, this album is a treasure for any listener interested in sampledelica and in music which pushes the boundaries of copyright. Since I Left You, which comprises an estimated 3,500 samples is, like all good sample-based music, a legal logistical nightmare.

While it is difficult to summarize the unique flavor of this debut, Christian Ward of NME accurately described it as, "a joyous, kaleidoscopic masterpiece of sun-kissed disco-pop."
Whether you're a purist who insists that The Original Australian Zomba Promo Mix is the only proper version or you're just grateful that XL finally released an affordable reissue; Since I Left You is an undisputed classic of the sound of summer.


Yes. Yes ****ing yes! I've been dabbling in sample-based instrumental hip hop like DJ Shadow, J Dilla, and Lil Ugly Mane, and this album happened to come up in my search for similar ****. Blasted my ears right off. How the world can let copyright laws get in the way of such artistically amazing music such as this is the height of bull****.
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Old 11-19-2016, 08:25 PM   #419 (permalink)
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Yes. Yes ****ing yes! I've been dabbling in sample-based instrumental hip hop like DJ Shadow, J Dilla, and Lil Ugly Mane, and this album happened to come up in my search for similar ****. Blasted my ears right off. How the world can let copyright laws get in the way of such artistically amazing music such as this is the height of bull****.
Delighted to learn of your discovery, Bat! Thanks for sharing! And I concur wholeheartedly - with their debut, The Avalanches created what may very well be the finest specimen of plunderphonia ever crafted.

I'd also suggest you track down The Original Australian Zomba Promo Mix which was the intended album before compromises had to be made to appease the label.

Cheers!
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You are quite simply one of the most unique individuals I've ever met in my 680+ months living on this orb.
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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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You, sir, are a nerd's nerd.
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Old 11-23-2016, 04:17 PM   #420 (permalink)
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Default Hooray for metadata projects!

After discovering a fun graphical Linux desktop applet music controller for gMusicbrowser I was reminded just how many of my digital albums lack cover artwork. I decided that it was finally time to tackle an automation solution for the problem. The popular Bliss application failed to install so I explored the fetch_cover.pm plugin for gMusicbrowser, but the retrieve-cover-from-Google-or-Discogs feature isn't working correctly in the present build.

Thankfully, after a bit of experimentation, I found that Clementine's Cover Manager was well-suited to the task. It dynamically retrieves all albums missing covers and applies the logical Discogs/Picard/Google matches to the albums.

Best of all, it has a user-configurable option to export covers to image files and to nest them in album folders so that gMusicbrowser will detect and apply the artwork to my library the next time I load the application!

10,536 of my albums were missing covers and the automation is running presently. I've duplicated my library as a precautionary measure in case anything goes amiss.

CAN YOUR HEART STAND THE EXCITEMENT?

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You are to all of us what Betelgeuse is to the sun in terms of musical diversity.
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You sir are a true character. I love it.
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You, sir, are a nerd's nerd.
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Just chiming in to declare that your posts are a source of life and wholesomeness
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